Search found 9 matches
- 25 Mar 2007, 14:31
- Forum: Bug reporting
- Topic: Some problems with custom resolutions
- Replies: 4
- Views: 4142
- 21 Mar 2007, 23:01
- Forum: Website feedback
- Topic: A bug in the posting script
- Replies: 5
- Views: 4853
Re: A bug in the posting script
Okay, sorry that i posted in the wrong section
- 21 Mar 2007, 23:00
- Forum: Bug reporting
- Topic: Some problems with custom resolutions
- Replies: 4
- Views: 4142
Re: Some problems with custom resolutions
The max zoom thing is the left and the right side, the map is bigger than that, but doesn't render those sides
- 21 Mar 2007, 17:09
- Forum: Bug reporting
- Topic: Some problems with custom resolutions
- Replies: 4
- Views: 4142
Some problems with custom resolutions
Warzone2100 Version Latest: 2.0.6 RC? Operating System Windows XP service Pack 2 Hardware Information Amd Opteron 175 2x 1gb ram dualchannel Geforce 8800 GTS Warzone2100 Configuration Fresh, other command line are draw in the bug description Bug Description 800x480 --fullscreen menu.JPG ->Black bar...
- 21 Mar 2007, 17:06
- Forum: Website feedback
- Topic: A bug in the posting script
- Replies: 5
- Views: 4853
A bug in the posting script
Fatal error: Out of memory (allocated 14155776) (tried to allocate 1800 bytes) in /home/wz210nby/www.wz2100.net/forum/Sources/Subs-Graphics.php on line 332 Tried to post a bug report with 5 Attachments :( [edit]Getting this error when i try 2 or more attachments, but when I edit my post and add 1 p...
- 01 Jan 2007, 16:53
- Forum: Bug reporting
- Topic: Some texture errors in map
- Replies: 4
- Views: 4489
Re: Some texture errors in map
Thx Kamaze to attach them
I think it is a problem in the z-order of the textures drawn. You will get the same effect in ureal editor if you put 2 block in the same place, so i think it is a rendering error.
I think it is a problem in the z-order of the textures drawn. You will get the same effect in ureal editor if you put 2 block in the same place, so i think it is a rendering error.
- 01 Jan 2007, 16:50
- Forum: Mapping / Modding tools & discussions
- Topic: WarZone 2100 World Editor 32 bit -128 by128 -png Beta Crash on Startup
- Replies: 4
- Views: 3934
Re: WarZone 2100 World Editor 32 bit -128 by128 -png Beta Crash on Startup
You mean the default warzone directory? I did install warzone here
D:\Program Files\Warzone 2100
and the editor here
D:\Program Files\WarZone 2100 World Editor 32 bit -128 by128 -png Beta
so i think you're right with the drivers.
D:\Program Files\Warzone 2100
and the editor here
D:\Program Files\WarZone 2100 World Editor 32 bit -128 by128 -png Beta
so i think you're right with the drivers.
- 31 Dec 2006, 14:29
- Forum: Mapping / Modding tools & discussions
- Topic: WarZone 2100 World Editor 32 bit -128 by128 -png Beta Crash on Startup
- Replies: 4
- Views: 3934
WarZone 2100 World Editor 32 bit -128 by128 -png Beta Crash on Startup
I did install the World Editor but when i start it up it gives a error
Unhandled DD Error
DDERR_IVALIDPIXELFORMAT
The pixel format was invalid as specified
File: .\DirectX.cpp
Line: 584
With the [original] editworld i have the same error
Installed under D: drive (warzone and editor)
Unhandled DD Error
DDERR_IVALIDPIXELFORMAT
The pixel format was invalid as specified
File: .\DirectX.cpp
Line: 584
With the [original] editworld i have the same error
Installed under D: drive (warzone and editor)
- 31 Dec 2006, 13:31
- Forum: Bug reporting
- Topic: Some texture errors in map
- Replies: 4
- Views: 4489
Some texture errors in map
in the map piramyds i saw this bug. It is something with the water. with the Grim's GFX I have no problem Warzone2100 Version Latest Operating System Windows XP Professional SP2 Hardware Information AMD 3700+, 1 GB ram, geforce 6800XT, ForceWare-versie: 91.47 Video BIOS-versie: 5.41.02.47.01 Warzone...