Search found 2 matches
- 26 Dec 2006, 20:36
- Forum: Development
- Topic: Multiplayer Save
- Replies: 15
- Views: 10600
Re: Multiplayer Save
I would love to see a pause function too. But I think it shouldn't just be the host who can pause but every player. Because for example if I get an phone call or s.th. like that it just would take too much time to write a message and than to hope that the host will read it and will pause some second...
- 26 Dec 2006, 14:24
- Forum: Development
- Topic: Discusion: Network Protocol (masterserver)
- Replies: 23
- Views: 13921
Re: Discusion: Network Protocol (masterserver)
Sorry that I enter the discussion this late, but I just found Warzone2100 yesterday. I think this is a very cool project. Now about the Network Protocol, I would personally prefer a binary protocol. Simply because its most efficient and its easy to parse and its small. One example for a good binary ...