Search found 35 matches

by wanjia1
11 Jun 2024, 05:18
Forum: Addon discussions
Topic: Modded map:2c-TinySoloNeedles
Replies: 3
Views: 2113

Re: Modded map:2c-TinySoloNeedles

TinyM: improved version for multiplayer chat to select droid (replace all units, only once per game) droid indexes is listed below: (for example, chat "/11a", switch to "Hyper Velocity Cannon Mantis Tracks" and "Lancer Cyborg") chat "/? tank0" will switch to t...
by wanjia1
09 Jun 2024, 03:41
Forum: Addon discussions
Topic: dumb.js: a simple PSO based AI that stronger than bonecrusher
Replies: 13
Views: 5652

Re: dumb.js: a simple PSO based AI that stronger than bonecrusher

The purpose is to create a AI that better than all previous bots and most players, at all case (current it only works at 40 oil map) The use case is NTW 1v1 bot, currently The final target is to reach the theoretically optimal (100% weapon usage, 0 unit loss, shortest truck path) Compare to other bo...
by wanjia1
07 Jun 2024, 04:21
Forum: Addon discussions
Topic: dumb.js: a simple PSO based AI that stronger than bonecrusher
Replies: 13
Views: 5652

Re: dumb.js: a simple PSO based AI that stronger than bonecrusher

analyse shows, for cannon game against previous version, dumb22's weapon use rate is about 130% of enemy, by Lanchester's laws, it can destroy enemy of sqrt(1.3) (about 114%) size: map: 3c-Ng-RO1v1Spec x: 1 second / pixel, 60 seconds / grid y: 1 unit / pixel, 50 units / grid up(normal): reloading un...
by wanjia1
03 Jun 2024, 20:21
Forum: Addon discussions
Topic: dumb.js: a simple PSO based AI that stronger than bonecrusher
Replies: 13
Views: 5652

Re: dumb.js: a simple PSO based AI that stronger than bonecrusher

dumb22: Integration of 5 weapon lines, Better micro and unit counting (still for 40 oils T1 1v1) to select weapon, chat s[0-4]: s0: MG(default) s1: Cannon s2: Rocket s3: Mortar s4: Flamer or sett last digit of name (in challenge file): "player_2":{ "name":"dumb22-1", &q...
by wanjia1
19 May 2024, 07:13
Forum: Addon discussions
Topic: dumb.js: a simple PSO based AI that stronger than bonecrusher
Replies: 13
Views: 5652

Re: dumb.js: a simple PSO based AI that stronger than bonecrusher

dumb21: rocket varient of dumb20
can beat all insane AI previous, includes dumb20, in 18 minutes.
it can also beat insane dumb10-flamer in 25 minutes.
by wanjia1
11 May 2024, 19:59
Forum: Addon discussions
Topic: Research Path Plotter
Replies: 0
Views: 903

Research Path Plotter

research_schedule.zip
License:CC0
(20.39 KiB) Downloaded 19 times
A python program(3.7+) that draw all required research to specific targets,
have option that set initial tech level and whether delay non-critical researches.
show lab use in colored bar, available time is annotated below.
by wanjia1
03 May 2024, 08:42
Forum: Addon discussions
Topic: msh.js: multiplayer command line
Replies: 0
Views: 848

msh.js: multiplayer command line

multiplayer command line, It can add droid, structure and power without causing desync msh1.zip (input command below in chat box, only effective when is not spectator) preset program: give power, uplink center and remove most limits: /u1 --> /* power 100000 /* limit 10000 /* limit t 10000 /* sadd sa...
by wanjia1
28 Apr 2024, 11:09
Forum: Addon discussions
Topic: dumb.js: a simple PSO based AI that stronger than bonecrusher
Replies: 13
Views: 5652

Re: dumb.js: a simple PSO based AI that stronger than bonecrusher

dumb20: dumb with memory (removed recycle, AA and VTOL support, too complex and rarely used) only works in T1, 1v1, >24 oils It use schmitt trigger to control defence or attack. Input variable: Name Range Description enemyDistance (24, 36) to repair centre limitRatio (.5, .8) countDroid(DROID_ANY,me...
by wanjia1
31 Mar 2024, 23:36
Forum: Addon discussions
Topic: lobby python API
Replies: 0
Views: 1058

lobby python API

A python(3.10+) program, print lobby info every 30 seconds. also write json records into lobby.txt
keep this program in background saves time of manual refreshing

white:autohoster game
cyan:normal game
green:full game
yellow:private game
by wanjia1
22 Mar 2024, 18:31
Forum: Addon discussions
Topic: dumb.js: a simple PSO based AI that stronger than bonecrusher
Replies: 13
Views: 5652

Re: dumb.js: a simple PSO based AI that stronger than bonecrusher

Units now move in patrol mode, compare to dumb10, it slight stronger against AIs, but weaker against humans. still weaker than dumb12a, because it still can't cover retreating units. Add chat commands: say "w" to show all droids say "r" to show `safeDest` say "r1" to re...
by wanjia1
17 Mar 2024, 12:23
Forum: Addon discussions
Topic: dumb.js: a simple PSO based AI that stronger than bonecrusher
Replies: 13
Views: 5652

Re: dumb.js: a simple PSO based AI that stronger than bonecrusher

dumb10b.zip: a plasma cannon variant made from dumb10. can beat all previous dumb bot (except dumb12a) and cobra.
by wanjia1
10 Mar 2024, 19:38
Forum: Addon discussions
Topic: dumb.js: a simple PSO based AI that stronger than bonecrusher
Replies: 13
Views: 5652

Re: dumb.js: a simple PSO based AI that stronger than bonecrusher

better verion, not completed: dumb-flamer: a full flamer made from dumb. have 120 lines of code, used to test bots. only works in NTW 1v1, can beat Insane Cobra in T1. dumb12: new version of dumb. Its ONLY WORKS IN RO-1v1(or SnowTiny) and MUST PLACED IN NORTH . It can beat Insane RatBot 0.9, Cobra, ...
by wanjia1
21 Jan 2024, 14:30
Forum: Addon discussions
Topic: script generated NTW 3v3 map with terrain
Replies: 4
Views: 1624

Re: script generated NTW 3v3 map with terrain

add random terrain generation and generate cliff by slope:
0c-type0.wz
license:CC0
(3.1 KiB) Downloaded 71 times
screenshot:
Screenshot_2024-01-21_20-15-50.jpg
by wanjia1
20 Jan 2024, 11:15
Forum: Addon discussions
Topic: script generated NTW 3v3 map with terrain
Replies: 4
Views: 1624

Re: script generated NTW 3v3 map with terrain

And what is the idea behind it now? What's new? There are hundreds of such maps. Have I misunderstood something here? the difference is that it can re-layout the map, like add clamp chamber, highlands, water; and move base; remove oils, add uplink centre or VTOL pads for every base, with only minor...