I believe we need some gradual fading in the first segment, sadly I don't know how to do this just yet in the shader logic. But I definitely think that some additional effect to show the actual fire is needed. As well as a muzzle flash ... this is a first step.
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- 23 Mar 2023, 09:04
- Forum: Development
- Topic: New effect PR: Missile smoketrails!
- Replies: 16
- Views: 23594