Search found 190 matches

by Thyranim
12 Apr 2020, 21:23
Forum: Game related Discussions
Topic: Release on Steam
Replies: 17
Views: 32099

Re: Release on Steam

but on the other side he is uploading and so advertising a game with false information like that it would be from here, and that support would be available here. Wesite etc all link to here... ? (edit) And additionally if he isn't able to upload a correct package of this game, than it is ruining its...
by Thyranim
12 Apr 2020, 16:04
Forum: Game related Discussions
Topic: Release on Steam
Replies: 17
Views: 32099

Re: Release on Steam

Just today I found it on steam and was this extremely overjoyed! Then after some look at the reviews while downloading saw some errors mentioned and not working bug trackers and bad support which made me wonder what's going on. Also there was a developer/publisher "Underdone Gaming" which ...
by Thyranim
20 Jan 2010, 02:29
Forum: Scripting
Topic: Using event chains
Replies: 13
Views: 8014

Re: Using event chains

I am not saying never to use functions, just be careful not to suck up too much CPU time in one event. It would also be nice if we could pass parameters to events from within scripts as well, but I am not going to touch the script interpreter code to add that. how can you tell how much CPU time it ...
by Thyranim
20 Jan 2010, 01:56
Forum: Addon discussions
Topic: Warzone Online
Replies: 39
Views: 22490

Re: Warzone Online

Michal wrote:Main lobby chat is what we need.
:!!!: signed
ingame chat-ability would be great/best :D

but this program looks promising :)
well done
by Thyranim
18 Jan 2010, 00:54
Forum: Website feedback
Topic: Some criticism
Replies: 61
Views: 19898

Re: Some complaining from crux

Let's do some more quote-mining: "A "beta version" is the first version released outside the organization or community that develops the software, for the purpose of evaluation or real-world [...] testing." Which is exactly what we're doing, no? yes but if you guys keep adding n...
by Thyranim
17 Jan 2010, 15:10
Forum: Website feedback
Topic: Some criticism
Replies: 61
Views: 19898

Re: incompatible mod error

Normal practice is to include features in alpha, and weed them out in beta then release. This project does it weird. In this case, you didn't even bother testing it at all. The sync issues are pretty obvious from the start. do you know what you are taking about ? alpha -> internal test by developer...
by Thyranim
17 Jan 2010, 13:59
Forum: Development
Topic: Mini-rocket ARTILLERY
Replies: 53
Views: 28140

Re: Mini-rocket ARTILLERY

Per wrote:especially since practically nobody uses the intelligence dialog to read the component descriptions
i do :D

but i know what you mean ... "HVAPFSDS" .... O_o

sometimes i thought of "weapon upgrade 1" would be easier to understand xD
by Thyranim
13 Jan 2010, 01:25
Forum: Artwork
Topic: [Olrox's Hints on Creating Textures & 3D Models]
Replies: 12
Views: 42633

Re: [Olrox's Hints on Creating Textures & 3D Models]

please stick this one !
by Thyranim
13 Jan 2010, 01:22
Forum: Addon discussions
Topic: I got bored…
Replies: 59
Views: 36953

Re: I got bored…

Ok, it was the problem that the weapons can operate independently of each other, what the combination of weapons, either ground targets only, or only attack air targets makes this impossible. I hope everyone can now understand, my english is not very good. to hopefully correct this one: the weapons...
by Thyranim
03 Dec 2009, 16:06
Forum: Development
Topic: Research with allies
Replies: 17
Views: 8319

Re: Research with allies

other suggestion but don't know, how difficult it will be to get implemtend (i'm not a progammer ^^ ) instead of displaying a heart, change the colour of the box from blue to, for example, green ?! so you can see by the colour of the box, if it is researched by an ally. and the whole box in another ...
by Thyranim
02 Dec 2009, 13:59
Forum: Ideas and suggestions
Topic: The command relay post
Replies: 8
Views: 5530

Re: The command relay post

Zarel wrote:My idea for the command relay post was to make them control how many units you could build:

Starting unit limit: 5
Command Center: 30
CC + Command Relay Post: 180

Seems simple enough.
sounds good, but i hope that you don't have this limits in mind O_o
by Thyranim
02 Dec 2009, 13:57
Forum: News and announcements
Topic: 2.3 Beta 3 is out!
Replies: 36
Views: 27137

Re: 2.3 Beta 3 is out!

when aou're having only a normal modem, diretlcy attached to your pc, you cannot forward any port.
for this you would need a router. and whan you have a router, than you have to forward ports.
so no router = no need to forward anyting.
perhaps a firewall blocking traffic?
by Thyranim
28 Nov 2009, 02:27
Forum: Coding
Topic: Unit Speed Issue
Replies: 20
Views: 10359

Re: Unit Speed Issue

so if you give the group an order to move somewhere, and after that give a single droid of this group an order to move somewhere, than it stays at the slowest speed?!?
O_o
by Thyranim
11 Nov 2009, 21:40
Forum: Website feedback
Topic: [img] bbcode is disabled in pms.
Replies: 10
Views: 5201

Re: [img] bbcode is disabled in pms.

Kamaze wrote:Now it should work.
Approved
by Thyranim
14 Oct 2009, 12:03
Forum: Addon discussions
Topic: Propulsion models
Replies: 79
Views: 30793

Re: Propulsion models

tracks -> the tracks itself are going downwards the last half. perhaps it would see good, if the backside of the track-armor is removed, and the second half of the topside armor will go downwards, like the track itself? half-tracks -> front wheels for steering. hmmm for me it's less a problem with t...