Search found 9 matches
- 24 Nov 2006, 21:20
- Forum: Development
- Topic: Increasement of the rotation limit of the X-Axis
- Replies: 18
- Views: 10256
Increasement of the rotation limit of the X-Axis
Hi all, after the maximum distance from viewer to world obviously has been increased and also the minimum distance, I wanted to suggest to think about an increasement of the maximum possible X-Axis rotation. Currently the player hardly can see the horizon, especially in case you are zoomed in close ...
- 22 Nov 2006, 23:54
- Forum: Bug reporting
- Topic: Failing to load the wrf files
- Replies: 19
- Views: 14927
Re: Failing to load the wrf files
So I put everything together in the wiki at this position.
http://wz2100.net/wiki/user:modding_mapping
It contains already the explanation for windows done by lav_coyote25
@Troman: Thanks for your explanations, I will take a look at the things
you mentioned on the next weekend.
Greetings
http://wz2100.net/wiki/user:modding_mapping
It contains already the explanation for windows done by lav_coyote25
@Troman: Thanks for your explanations, I will take a look at the things
you mentioned on the next weekend.
Greetings
- 21 Nov 2006, 22:13
- Forum: Bug reporting
- Topic: Failing to load the wrf files
- Replies: 19
- Views: 14927
Re: Failing to load the wrf files
Hi all, Well, I finally got the maps running. @lav_coyote25: I'm using the Linux version, so I've got a different directory structure here. Your guide is only for the Windows version, isn't it? @DevUrandom: So I replaced the original warzone.wz file by the one I downloaded. Now I've got all the maps...
- 21 Nov 2006, 20:12
- Forum: Bug reporting
- Topic: Failing to load the wrf files
- Replies: 19
- Views: 14927
Re: Failing to load the wrf files
Ok I've got a solution: I've used (as it has been installed by default ;) ) the latest development version of physfs (1.1). Well it has a mistake in its header which occured on compiling it. I thought I fixed it, but obviously I only deferred the error. So the most simple solution is to use the late...
- 21 Nov 2006, 19:47
- Forum: Bug reporting
- Topic: Failing to load the wrf files
- Replies: 19
- Views: 14927
Re: Failing to load the wrf files
Hi watermelon I'm trying to fix some wrong handled situations (in my opinion wrong handled!). An example: You have some build tanks and they are attacked by some real offensive tanks. If you then begin to build a defensive structure like a bunker or you even have established them, the offensive tank...
- 21 Nov 2006, 18:32
- Forum: Bug reporting
- Topic: Failing to load the wrf files
- Replies: 19
- Views: 14927
Re: Failing to load the wrf files
Ok, here ist what gdb says: Starting program: /usr/local/bin/warzone2100 [Thread debugging using libthread_db enabled] [New Thread -1215768912 (LWP 8075)] error: Registry file config is empty! Enumerating files Program received signal SIGSEGV, Segmentation fault. [Switching to Thread -121576891...
- 18 Nov 2006, 20:02
- Forum: Bug reporting
- Topic: Failing to load the wrf files
- Replies: 19
- Views: 14927
Re: Failing to load the wrf files
Well I'm getting senile 
I use the latest version 2.0.5 RC1
Btw.: Do you still search contributers?
In case you could write me a private message.
I use the latest version 2.0.5 RC1
Btw.: Do you still search contributers?
In case you could write me a private message.
- 18 Nov 2006, 19:58
- Forum: Bug reporting
- Topic: Failing to load the wrf files
- Replies: 19
- Views: 14927
Re: Failing to load the wrf files
Yes, sure :) The problem is to identify the wrong mem access. Currently I'm trying to figure out where this memory access happens. But I also believe it is happening in the physfs library. I've tried "" and "/" and then again it crashes as described. Well, I installed the game o...
- 17 Nov 2006, 00:04
- Forum: Bug reporting
- Topic: Failing to load the wrf files
- Replies: 19
- Views: 14927
Failing to load the wrf files
Hallo, I had some trouble running the game under Linux. As I managed to fix it, I thought I tell you the issue and the simple fix I found. After a successfull build process the application failed to load by reporting: Fatal signal: Segmentation Fault (SDL Parachute Deployed) The message is quite co...