Search found 9 matches
- 10 Oct 2019, 17:31
- Forum: Addon discussions
- Topic: [3.1+] WZ Mini: Scavenger Wars mod
- Replies: 145
- Views: 132427
Re: [3.1+] WZ Mini: Scavenger Wars mod
Is this mod ever gonna be updated to 3.3?
- 09 Oct 2019, 21:19
- Forum: Ideas and suggestions
- Topic: Design mode
- Replies: 4
- Views: 3843
Re: Design mode
Yes, that's exactly what i meant!
Because let's be honest, i love this game, i play since i was a kid with the ps1 demo, but the design menu, even more during multiplayer or skyrmish since you cannot pause the game, could use some cleaning
Because let's be honest, i love this game, i play since i was a kid with the ps1 demo, but the design menu, even more during multiplayer or skyrmish since you cannot pause the game, could use some cleaning
- 09 Oct 2019, 15:25
- Forum: Addon discussions
- Topic: Enhanced Balance Mod for 3.x
- Replies: 225
- Views: 197056
Re: Enhanced Balance Mod for 3.x
4 player map " Boxed " is broken, you can't even build oil derricks because scavs start bombarding you with mortars AI on easy doesn't rebuild after he has been destroyed by scavs early game, my ally isn't making trucks after i cleaned his base from the scavs, he keeps building tanks and s...
- 09 Oct 2019, 02:09
- Forum: Ideas and suggestions
- Topic: Design mode
- Replies: 4
- Views: 3843
Design mode
Is it possible to have different buttons for different weapon types?
Instead of having all the weapons under the turret menu, maybe have another line of buttons with MGs, Cannons, Rockets, Artillery... not every kind of weapons, just the major ones.
Instead of having all the weapons under the turret menu, maybe have another line of buttons with MGs, Cannons, Rockets, Artillery... not every kind of weapons, just the major ones.
- 09 Oct 2019, 01:38
- Forum: Balance
- Topic: Flamer aim?
- Replies: 10
- Views: 16822
Flamer aim?
I've noticed the starting flamer (in SP skyrmish) almost never hits his targets, buildings or enemies, the turrets basically shots friendly units when firing. Don't know about the inferno and such, right now i've noticed only that, still need to research the others. Also noticed something similar wi...
- 18 Sep 2019, 02:11
- Forum: Ideas and suggestions
- Topic: Steam Greenlight?
- Replies: 0
- Views: 4179
Steam Greenlight?
Don't know if i'm posting in the right place, but since it's a suggestion and it's about Warzone 2100, i'm gonna stick this here. As the title says, what about steam greenlight? I don't know how many people would like to see the game on steam honestly, but it's something to consider, more visibility...
- 08 Sep 2019, 16:36
- Forum: News and announcements
- Topic: Release 3.3.0
- Replies: 14
- Views: 50923
- 26 May 2019, 17:49
- Forum: Development
- Topic: Petition to reinstate Guard, Persue and Hold orders!
- Replies: 164
- Views: 121357
Re: Petition to reinstate Guard, Persue and Hold orders!
That's really good to hear, thank you for the news!
- 18 May 2019, 18:59
- Forum: Development
- Topic: Petition to reinstate Guard, Persue and Hold orders!
- Replies: 164
- Views: 121357
Re: Petition to reinstate Guard, Persue and Hold orders!
I can't understand why they have been removed, it's not true they never worked. Don't know about multiplayer, but in the campaing they worked for sure. It's a pain to micromanage your troops because mortars keep running forward into enemy base because enemy retreated back to base. Is there a button ...