Come to freenode IRC, channel #warzone2100-games
Search found 38 matches
- 18 Sep 2019, 00:18
- Forum: Other Talk
- Topic: Online gaming
- Replies: 6
- Views: 6234
- 16 Sep 2019, 02:54
- Forum: Other Talk
- Topic: Planetary Annihilation
- Replies: 5
- Views: 3469
Re: Planetary Annihilation
> the specing guy that talks about spring engine every chance he gets. This is demonstratably false. > You could have just said no and proceeded not to talk about spring engine but no, .. Would you prefer to stay ignorant for the rest of your days? Perhaps if you looked at what features other engine...
- 16 Sep 2019, 01:39
- Forum: Other Talk
- Topic: Planetary Annihilation
- Replies: 5
- Views: 3469
Re: Planetary Annihilation
Please stop trolling the Forum
- 26 Aug 2019, 05:26
- Forum: Ideas and suggestions
- Topic: Unit selection method and additional unit UI element
- Replies: 1
- Views: 4115
Re: Unit selection method and additional unit UI element
Why not go all the way and port wz to SpringRTS? If you are interested in helping out, then say so. Actual work will start once enough interest piles up.
- 15 Aug 2019, 02:04
- Forum: Other Talk
- Topic: Need a help
- Replies: 3
- Views: 4407
Re: Need a help
Why not have both? https://libarchive.org/
- 12 Aug 2019, 23:00
- Forum: Coding
- Topic: Moving Moving, Moved?
- Replies: 4
- Views: 13496
Re: Moving Moving, Moved?
It seems that the free windows VMs expire in two weeks? That means you have to re-download every other week?
- 26 Jul 2019, 01:53
- Forum: Ideas and suggestions
- Topic: Make option for units to stick together
- Replies: 2
- Views: 3567
Re: Make option for units to stick together
The orders are still there, but only accessible via key binds.
- 14 Jul 2019, 21:21
- Forum: Balance
- Topic: Research timeout
- Replies: 7
- Views: 15305
Re: Research timeout
MH-XTC you play too much 40 oil NTW. Play some low oil games and see what happens when you spend it all on research.
- 10 Jul 2019, 19:52
- Forum: Technical Help / Troubleshooting
- Topic: I cannot configure, make or minstall none version of Warzone on Linux!
- Replies: 41
- Views: 21966
Re: I cannot configure, make or minstall none version of Warzone on Linux!
You interrupted it?
- 08 Jun 2019, 18:37
- Forum: Game related Discussions
- Topic: Tiberium Mod / Growing crystals
- Replies: 6
- Views: 6050
Re: Tiberium Mod / Growing crystals
It would be possible on top of the Spring engine. The 0ad engine probably has growing trees implemented already, but is currently not used for futuristic battles.
- 21 May 2019, 23:43
- Forum: Balance
- Topic: Unit designer limit
- Replies: 15
- Views: 33241
Re: Unit designer limit
I think you'll be quite happy with what's coming in the future - especially some graphics improvements that MaNGusT and inodlite have worked on. And they should be able to be enjoyed on all of the platforms that WZ supports (which includes several platforms that Spring does not support). I am simpl...
- 21 May 2019, 18:57
- Forum: Balance
- Topic: Unit designer limit
- Replies: 15
- Views: 33241
Re: Unit designer limit
Is dragon tracks machinegun not a silly combination?
Btw would you be interested in porting wz to the Spring engine? I.e. producing much more higher quality artwork?
Btw would you be interested in porting wz to the Spring engine? I.e. producing much more higher quality artwork?
- 11 Mar 2019, 20:13
- Forum: Game related Discussions
- Topic: Why is warzone now such a s*t?
- Replies: 73
- Views: 50574
Re: Why is warzone now such a s*t?
3.1.5 players say the same for the 3.2.3 changes and 3.3.0 changes and so on. It is much, much easier to disable unwanted features than implement them from scratch, plus you get extra developers to work on "your" engine (and vice-versa on the spring side). Get on with the times, issues suc...
- 11 Mar 2019, 19:35
- Forum: Game related Discussions
- Topic: Why is warzone now such a s*t?
- Replies: 73
- Views: 50574
Re: Why is warzone now such a s*t?
I rather we strip all this out of WZ, and have a WZ launcher that passes parameters to Warzone, and go from there. Using Qt for the lobby client makes perfect sense, and has enough widgets for everything we need to make a actual lobby where things can be voted on maps changes, map previews, and all...
- 08 Mar 2019, 01:24
- Forum: Game related Discussions
- Topic: Why is warzone now such a s*t?
- Replies: 73
- Views: 50574
Re: Why is warzone now such a s*t?
The infra already exists in spring world, so this is as easy as 1) Have wz2100-the-engine implement the unitsync interface so it can be loaded from spring lobby clients 2) Port wz2100-the-game to the Spring engine The second option is better as Spring outclasses wz2100-the-engine in nearly every way...