Search found 38 matches
- 01 Feb 2019, 18:33
- Forum: Ideas and suggestions
- Topic: How to improve the progress of Warzone2100. License change
- Replies: 14
- Views: 12329
Re: How to improve the progress of Warzone2100. License chan
[ If you use a library with a GPL license, you can not create a commercial product. That's it such a library is difficult to use for a project. GPL license fits best for the final product. Let's remember the story. In an era of tough confrontation with Microsoft, free software fans stole a lot of i...
- 01 Feb 2019, 01:37
- Forum: Ideas and suggestions
- Topic: Suggestions from ThinkSome
- Replies: 1
- Views: 2992
Suggestions from ThinkSome
without further ado: - factory UI: one lmb click = one unit more, shift+lmb click = +5 units queued, ctrl+lmb click = +10 units queued. - factory UI: delivery points act as fake factories, their "production" splits between all assigned factories. For example: an order for 10 units with 3 a...
- 01 Feb 2019, 01:15
- Forum: Website feedback
- Topic: forums.wz2100.net does not automatically upgrade connections to TLS
- Replies: 0
- Views: 4369
forums.wz2100.net does not automatically upgrade connections to TLS
Accessing e.g. http://forums.wz2100.net/ does not automatically upgrade the connection to https://forums.wz2100.net/ .
- 01 Feb 2019, 01:11
- Forum: Development
- Topic: Help needed testing 3.2.x Campaign games!
- Replies: 1535
- Views: 694673
Re: Help needed testing 3.2.x Campaign games!
So far : - "incoming transmission" screens are often empty (in git). EDIT1: - the load transport icon in top left of the screen overlaps with console messages. This makes it difficult to discern units by clicking them and reading their textual description. - I don't know which mission I am...
- 01 Feb 2019, 00:53
- Forum: Development
- Topic: Petition to reinstate Guard, Persue and Hold orders!
- Replies: 164
- Views: 122035
Re: Petition to reinstate Guard, Persue and Hold orders!
My blobs of 15-20 repair tanks keep drifting towards enemy: after the front one gets hurt, the ones at the back start pushing forward to repair it, resulting in the whole column drifting more and more into harms way and their eventual demise. (3.3.0+ - git campaign)
- 26 Jan 2019, 21:29
- Forum: Coding
- Topic: v3.1.5 + Qt5
- Replies: 2
- Views: 12156
Re: v3.1.5 + Qt5
Deprecated or not, it is what is being played right now.
- 20 Jan 2019, 03:09
- Forum: Coding
- Topic: v3.1.5 + Qt5
- Replies: 2
- Views: 12156
v3.1.5 + Qt5
Hello all,
I made a patch to get v3.1.5 to compile with Qt5, but in the end product none of the strings are visible (blind menu navigation still works, though).
Has anyone encountered such a problem during the Qt4->Qt5 migration and if so, what was the solution?
I made a patch to get v3.1.5 to compile with Qt5, but in the end product none of the strings are visible (blind menu navigation still works, though).
Has anyone encountered such a problem during the Qt4->Qt5 migration and if so, what was the solution?
- 24 Feb 2018, 23:32
- Forum: Ideas and suggestions
- Topic: How to improve the progress of Warzone2100. License change
- Replies: 14
- Views: 12329
Re: How to improve the progress of Warzone2100. License chan
I think that the GPL license can alienate some new programmers. They probably think so. Why should I develop the project, if all my efforts, innovations will be limited by the license of 2004. Wrong. While I'm not a contributor to Warzone (but springrts infra), I contribute only to strong copyleft ...