That is a Windows system file.
When reporting problems, it is always good to mention the platform (operating system & hardware) you are running on.
Search found 777 matches
- 30 Jan 2016, 04:16
- Forum: Website feedback
- Topic: Problem launching 3.1.3
- Replies: 3
- Views: 5678
- 27 Jan 2016, 05:10
- Forum: Website feedback
- Topic: Virus in 3.1.3!
- Replies: 1
- Views: 2917
Re: Virus in 3.1.3!
This is an error from your virus checker. We occasionally get messages about this. Assuming you got 3.1.3 from our server, your virus scanner is giving a FALSE POSITIVE. This means it thinks something is in the code that is not. If you got Warzone from someplace else, don't! We build our Windows ver...
- 25 Jan 2016, 19:51
- Forum: Game related Discussions
- Topic: wanted: comprehensive templates.ini
- Replies: 13
- Views: 12317
Re: wanted: comprehensive templates.ini
but I'm slightly surprised there isnt a mod entirely to fix some of the graphics and layout foibles. Because a mod would not do it. Mods change the game data - maps, models, stats. the GUI is code. Very old code, from before the days of UI toolkits. At the risk of over-simplifying, our UI is pixel ...
- 20 Jan 2016, 07:04
- Forum: Balance
- Topic: Changing how armour upgrades work
- Replies: 28
- Views: 28789
Re: Changing how armour upgrades work
. but really if structure armour and weapon upgrades are applied automatically, shouldn't it be the same for tank/borg armour? That's it in a nutshell. It's the way we want the game to work. Game objects get handled consistently. It's the future! We have nanotechnology. It emphasized the value of r...
- 20 Jan 2016, 06:39
- Forum: Technical Help / Troubleshooting
- Topic: DHCP Reservation won't work for me on Warzone 2100
- Replies: 4
- Views: 3951
Re: DHCP Reservation won't work for me on Warzone 2100
One thing to note is that there is often a firewall running on the router AND on your computer. Something to check for.
- 17 Jan 2016, 18:50
- Forum: Development
- Topic: Attempt a 3.1.3 release before end of the year? (splitting)
- Replies: 75
- Views: 54323
Re: Shooting for a 3.1.3 release before the end of the year
Does this mean there is a problem WITH bots?in online play - without bots seems like game runs fine.
We are seeing some occasional slow-down with the new template fixes that suggests a thread locking issue.
- 11 Jan 2016, 22:42
- Forum: Artwork
- Topic: Models By Berg
- Replies: 271
- Views: 278219
Re: Models By Berg
It was not clear from your question what exactly you were asking for.
On the Interwebs, we all have different levels of skill with English - our planetary language. But together, we get by. No need to apologize. Or get snotty.
On the Interwebs, we all have different levels of skill with English - our planetary language. But together, we get by. No need to apologize. Or get snotty.
- 09 Jan 2016, 18:27
- Forum: Technical Help / Troubleshooting
- Topic: Non-existent menu, building menu, map.
- Replies: 36
- Views: 28300
Re: Non-existent menu, building menu, map.
Sounds more and more like a video driver issue. Has the exact platform ever been mentioned? (operating system, graphics card/chipset).
If the latest video driver does not help, try going back to an older one that does.
If the latest video driver does not help, try going back to an older one that does.
- 05 Jan 2016, 21:09
- Forum: Ideas and suggestions
- Topic: New maps
- Replies: 16
- Views: 16446
Re: New maps
The trick with random maps is not generating all 260,000+ possible versions and picking one you like, but rather generating one to match the given parameters.
Doing it that way requires about 1/4 millionth of the storage space and a whole lot less time. Plus randomness!
Doing it that way requires about 1/4 millionth of the storage space and a whole lot less time. Plus randomness!
- 31 Dec 2015, 20:45
- Forum: News and announcements
- Topic: 3.1.2 has been released!
- Replies: 30
- Views: 85642
Re: 3.1.2 has been released!
Pssst. Hey, buddy! 3.1.2 was the *last* release.
Look at the dates on the posts.
Look at the dates on the posts.
- 12 Dec 2015, 01:48
- Forum: Development
- Topic: Weapon .PIE model list - View and update(compile+generate)
- Replies: 3
- Views: 10787
Re: Weapon .PIE model list - View and update(compile+generat
Man, it would be nice to get rid of those 8.3 names, now that we are no longer constrained by DOS.
- 09 Dec 2015, 08:48
- Forum: Artwork
- Topic: The Animator cut-scene thread. Post Here about the videos .
- Replies: 60
- Views: 51821
Re: The Animator cut-scene thread. Post Here about the video
If I were me, I would grab some of the Art Revolution models and start working with them for the animations. They are quite pretty. A little heavy for the game itself, perhaps, but they would look great animated. Jorzi is your friend. If you use Empties or Proxies (or whatever your animation system ...
- 08 Dec 2015, 21:52
- Forum: Artwork
- Topic: The Animator cut-scene thread. Post Here about the videos .
- Replies: 60
- Views: 51821
Re: The Animator cut-scene thread. Post Here about the video
Interesting, Jorzi. Random thought: I'm not sure (yet!) how we do targeting. Are we using the bounding box of the target or a specific center point? If it is the latter, maybe we could add a fake connector to the models to designate the center.
- 07 Dec 2015, 21:51
- Forum: Ideas and suggestions
- Topic: New maps
- Replies: 16
- Views: 16446
Re: New maps
There is a random map generator called Diorama http://warzone2100.org.uk/ Uses some AI techniques. Can take a long time to run, depending on the parameters you give it. Does amazingly well, IMHO. I have a couple of generated maps laying around. Maybe I can upload them to Addons if they still work. T...
- 07 Dec 2015, 21:46
- Forum: Development
- Topic: Attempt a 3.1.3 release before end of the year? (splitting)
- Replies: 75
- Views: 54323
Re: Shooting for a 3.1.3 release before the end of the year
We didn't comment because we were busy testing. Yeah, that's our story and we are sticking to it! Two issues I've noticed: the PNG library whines mercilessly about bad sRGB profiles in our .pngs. I will look into this further. Note these are just annoying warnings and not errors. Desync Probs. Using...