Search found 54 matches
- 30 Jul 2008, 03:50
- Forum: 2.1.x
- Topic: Mac users, where are you guys?
- Replies: 246
- Views: 216248
Re: MAC users, where are you guys?
Beta 1 can be downloaded from the SVN repository: svn co http://svn.gna.org/svn/warzone/tags/2.1_beta1 The lighting patch is attached. Run the following command in the beta 1 directory to apply it: patch -p0 < /path/to/beta1_lighting.diff One problem you're probably going to have while installing is...
- 28 Jul 2008, 22:01
- Forum: 2.1.x
- Topic: Mac users, where are you guys?
- Replies: 246
- Views: 216248
Re: MAC users, where are you guys?
So, maybe patch a beta 1 with the illumination-patch to see if the problem is there, too?! Yeah, that sounds good. Do you need a patch for the illumination bug? I submitted the fix in a whole file rather than a patch for some reason and I don't know what other changes the file had between beta1 and...
- 28 Jul 2008, 06:29
- Forum: 2.1.x
- Topic: Mac users, where are you guys?
- Replies: 246
- Views: 216248
Re: MAC users, where are you guys?
I don't recall Ari saying it had gfx problems with 2.0.x, so trying to find what version caused this, and then we can fix it. I don't believe 2.0.x had the current graphics and cursor problems but it would be great if someone could narrow down the versions/revisions the problems started occurring o...
- 17 Jul 2008, 02:53
- Forum: 2.1.x
- Topic: Mac users, where are you guys?
- Replies: 246
- Views: 216248
Re: MAC users, where are you guys?
It builds successfully if you patch QuesoGLC and your Developer Tools folder is named "Developer". You'll still have to build it twice so that QuesoGLC downloads so you can patch it. First build will fail unless you put QuesoGLC into the external folder and patch it before building. This ...
- 17 Jul 2008, 00:37
- Forum: 2.1.x
- Topic: Mac users, where are you guys?
- Replies: 246
- Views: 216248
Re: MAC users, where are you guys?
It's an include path problem but from my setup on Tiger, everything looks okay with the Xcode file. I think it might have something to do with Xcode 3.1 trying to use "/Developer 3.1/" instead of "/Developer/" but I haven't looked into it enough yet.
- 16 Jul 2008, 21:52
- Forum: 2.1.x
- Topic: Mac users, where are you guys?
- Replies: 246
- Views: 216248
Re: MAC users, where are you guys?
Iron Scorpion, the Xcode patch was only an attempt to fix the Xcode 3.0 problem (which I don't think it did). Using Xcode 3.1 instead solved this problem so I believe the patch is useless. If the patch is needed, however, I can try to get it included in the repository so that future people compiling...
- 13 Jul 2008, 23:21
- Forum: 2.1.x
- Topic: Mac users, where are you guys?
- Replies: 246
- Views: 216248
Re: MAC users, where are you guys?
I don't think there are any up-to-date OS X binaries for 2.1 available (although don't take my word for it). 2.1 is still in the beta stage and there are still bugs (especially OS X specific bugs, although the black textures has been fixed) so your mileage may vary. Also, is anybody using Leopard ge...
- 12 Jul 2008, 06:20
- Forum: Development
- Topic: a simple request
- Replies: 10
- Views: 4135
Re: a simple request
The problem with listing the external IP address of a router utilizing NAT is that NAT is basically transparent to the devices in the LAN and the only way to get the external IP address is to query a device external to the LAN (there isn't a standard way to query the information from the NAT router)...
- 10 Jul 2008, 05:36
- Forum: Development
- Topic: a simple request
- Replies: 10
- Views: 4135
Re: a simple request
I was going to list all of the IP addresses but then I decided to ignore any basic networking knowledge to completely forget that NAT even existed. Thanks for bringing me back to reality
- 09 Jul 2008, 23:56
- Forum: Development
- Topic: a simple request
- Replies: 10
- Views: 4135
Re: a simple request
Maybe this could be done by displaying the IP address in the console when a certain key or key combination is pressed? This shouldn't be hard to do and I could probably get to it in the next few days (unless someone else wants to do it). Is there any reason why this solution wouldn't work or be toug...
- 08 Jul 2008, 11:42
- Forum: 2.1.x
- Topic: Odd behaviors.
- Replies: 4
- Views: 3264
Re: Odd behaviors.
For the colo(u)red cursors, try the option HWCursor=0. Apparently this stands for hardware cursor which I'm assuming means the black and white cursors drawn by SDL and not the color bitmap ones (although I could have it backwards). I've never actually tried the option but I've forced color cursors i...
- 06 Jul 2008, 23:23
- Forum: 2.1.x
- Topic: Mac users, where are you guys?
- Replies: 246
- Views: 216248
Re: MAC users, where are you guys?
aracon, it looks like you're having the same problem as I_S: https://gna.org/bugs/?11940 . I might have an idea of what could solve the problem so I may be posting a patch (on the bug report) later today for you Leopard users to try out.
- 05 Jul 2008, 06:20
- Forum: 2.1.x
- Topic: Mac users, where are you guys?
- Replies: 246
- Views: 216248
Re: MAC users, where are you guys?
I may be able to get my hands on a Macbook Pro with an ATI video card (and possibly Leopard) in a week...
- 24 Jun 2008, 05:46
- Forum: 2.1.x
- Topic: Building Limits
- Replies: 2
- Views: 2064
Re: Building Limits
What code are you using? The building limits seem to work on the latest 2.1 branch revision.
- 23 Jun 2008, 01:57
- Forum: 2.1.x
- Topic: Mac users, where are you guys?
- Replies: 246
- Views: 216248
Re: MAC users, where are you guys?
Actually, you don't need to install Xcode 2.4.1... The problem with Xcode 2.5 occurs because it uses the version of Bison in /Developer/usr/bin (which is v1.28) and not the one used found by using your PATH variable (which you had updated to version 2.3). If you run `mv /Developer/usr/bin/bison /Dev...