Search found 227 matches

by pastdue
18 Apr 2021, 22:47
Forum: News and announcements
Topic: Release 4.0.1
Replies: 2
Views: 212

Release 4.0.1

With the help of many bug reporters & contributors, we're happy to announce the release of 4.0.1, a bug-fix release. Including fixes for: Water rendering performance Additional Collective faction textures Broken map zoom cycle Autosave / saveload issues Multiplayer lobby issues Procedurally-generate...
by pastdue
14 Apr 2021, 17:21
Forum: Technical Help / Troubleshooting
Topic: 3.4.1 Text is not readable after 4.0 Update
Replies: 10
Views: 180

Re: 3.4.1 Text is not readable after 4.0 Update

If you installed the two versions to different folders, there's no reason one should be impacting the other. You could try editing the config file's "language=" entry to be "language=en" for 3.4.1. The default path for Warzone 2100 3.4.1's config folder would be: C:\Users\$USER$\AppData\Roaming\Warz...
by pastdue
13 Apr 2021, 15:44
Forum: Technical Help / Troubleshooting
Topic: 3.4.1 Text is not readable after 4.0 Update
Replies: 10
Views: 180

Re: 3.4.1 Text is not readable after 4.0 Update

That's the system locale setting. I meant this kind of environment variables:
add_to_PATH_thumb.png
add_to_PATH_thumb.png (15.51 KiB) Viewed 126 times
by pastdue
12 Apr 2021, 23:03
Forum: Technical Help / Troubleshooting
Topic: 3.4.1 Text is not readable after 4.0 Update
Replies: 10
Views: 180

Re: 3.4.1 Text is not readable after 4.0 Update

Do you have any user or system-level environment variables set like: LC_ALL, LANG, or LOCALE?

If so, what are they set to?
by pastdue
12 Apr 2021, 17:18
Forum: Technical Help / Troubleshooting
Topic: 3.4.1 Text is not readable after 4.0 Update
Replies: 10
Views: 180

Re: 3.4.1 Text is not readable after 4.0 Update

What locale / language settings are you using on Windows?
by pastdue
07 Apr 2021, 23:17
Forum: Addon discussions
Topic: Art Revolution mod. Latest release: January, 2015
Replies: 236
Views: 170819

Re: Art Revolution mod. Latest release: January, 2015

(The other graphics backend options are built "on-top" of the OpenGL and/or Vulkan backends.) and shaders too? Yep. The OpenGL or Vulkan shaders are converted at runtime as appropriate (by libANGLE or MoltenVK). 8) So all that's needed is OpenGL + Vulkan shaders, and then everything else works.
by pastdue
07 Apr 2021, 19:40
Forum: Addon discussions
Topic: Art Revolution mod. Latest release: January, 2015
Replies: 236
Views: 170819

Re: Art Revolution mod. Latest release: January, 2015

MaNGusT wrote:
06 Apr 2021, 13:51
It works only with OpenGL and Vulkan backend. So you should check it in Video options. :wink:
Actually, for clarity, it should work with all of the backends.

(The other graphics backend options are built "on-top" of the OpenGL and/or Vulkan backends.)
by pastdue
07 Apr 2021, 19:38
Forum: Ideas and suggestions
Topic: Direct X, OpenGL, Vulcan
Replies: 3
Views: 104

Re: Direct X, OpenGL, Vulcan

It's a bit system/hardware/driver-dependent. If you have good OpenGL drivers, but (buggy) Vulkan drivers, OpenGL may be the best option. It's the most widely-tested, longest-developed, and most "stable"/compatible backend. If your graphics drivers have mature Vulkan support, Vulkan should (hopefully...
by pastdue
05 Apr 2021, 01:19
Forum: Game related Discussions
Topic: Zoom-Platform release is now updated and compliant
Replies: 0
Views: 122

Zoom-Platform release is now updated and compliant

EDIT: I'm very pleased to update that the "Zoom-Platform" release of Warzone 2100 has been updated, and now offers the latest open-source release available under the GPL. They have been very responsive, and we thank them for their assistance getting this fixed-up.
by pastdue
04 Apr 2021, 23:12
Forum: News and announcements
Topic: Release 4.0.0
Replies: 2
Views: 1127

Release 4.0.0

With over 1000 commits since the last release, it's time for Warzone 2100 v 4.0.0 ! 4.0.0 Highlights: New graphics backend support: New support for: Vulkan 1.0+ OpenGL ES 3.0 / 2.0 DirectX (via libANGLE , OpenGL ES -> DirectX) Metal (via MoltenVK , Vulkan -> Metal) In addition to the existing suppor...
by pastdue
27 Mar 2021, 19:58
Forum: News and announcements
Topic: Release 4.0.0 beta3
Replies: 0
Views: 401

Release 4.0.0 beta3

Release 4.0.0-beta3 is out, with many bug fixes since beta1 & beta2. This is a very large release, and contains multiple changes. Please test it intensively so that we may soon push out the final 4.0.0. It is available at the usual locations: https://sourceforge.net/projects/warzone2100/files/releas...
by pastdue
21 Mar 2021, 18:44
Forum: Artwork
Topic: Cutscene upscaling
Replies: 30
Views: 8484

Re: Cutscene upscaling

This is fantastic. Also, Phase II, if you haven't checked out the Discord yet - we have some people there who are also eager to help out with upscaling / fixing artifacts / etc, so if you have time to pop in we could get a good group-chat going: https://discord.com/invite/ZvRVQ8g EDIT: And yes, the ...
by pastdue
20 Mar 2021, 19:56
Forum: News and announcements
Topic: Release 4.0.0 beta2
Replies: 0
Views: 864

Release 4.0.0 beta2

Release 4.0.0-beta2 is out, with many bug fixes since beta1. This is a very large release, and contains multiple changes. Please test it intensively so that we may soon push out the final 4.0.0. It is available at the usual locations: https://sourceforge.net/projects/warzone2100/files/releases/4.0.0...
by pastdue
01 Mar 2021, 17:10
Forum: Coding
Topic: Vulkan support
Replies: 62
Views: 37177

Re: Vulkan support

themac wrote:
04 Oct 2020, 09:57
Oh, okay. I am not on github yet I am afraid. :(
4.0.0-beta1 has Vulkan support included, and is available without logging-in to GitHub: https://github.com/Warzone2100/warzone2 ... .0.0-beta1