Search found 227 matches
- 18 Apr 2021, 22:47
- Forum: News and announcements
- Topic: Release 4.0.1
- Replies: 1
- Views: 120
Release 4.0.1
With the help of many bug reporters & contributors, we're happy to announce the release of 4.0.1, a bug-fix release. Including fixes for: Water rendering performance Additional Collective faction textures Broken map zoom cycle Autosave / saveload issues Multiplayer lobby issues Procedurally-generate...
- 14 Apr 2021, 17:21
- Forum: Technical Help / Troubleshooting
- Topic: 3.4.1 Text is not readable after 4.0 Update
- Replies: 10
- Views: 167
Re: 3.4.1 Text is not readable after 4.0 Update
If you installed the two versions to different folders, there's no reason one should be impacting the other. You could try editing the config file's "language=" entry to be "language=en" for 3.4.1. The default path for Warzone 2100 3.4.1's config folder would be: C:\Users\$USER$\AppData\Roaming\Warz...
- 13 Apr 2021, 15:44
- Forum: Technical Help / Troubleshooting
- Topic: 3.4.1 Text is not readable after 4.0 Update
- Replies: 10
- Views: 167
Re: 3.4.1 Text is not readable after 4.0 Update
That's the system locale setting. I meant this kind of environment variables:
- 12 Apr 2021, 23:03
- Forum: Technical Help / Troubleshooting
- Topic: 3.4.1 Text is not readable after 4.0 Update
- Replies: 10
- Views: 167
Re: 3.4.1 Text is not readable after 4.0 Update
Do you have any user or system-level environment variables set like: LC_ALL, LANG, or LOCALE?
If so, what are they set to?
If so, what are they set to?
- 12 Apr 2021, 17:18
- Forum: Technical Help / Troubleshooting
- Topic: 3.4.1 Text is not readable after 4.0 Update
- Replies: 10
- Views: 167
Re: 3.4.1 Text is not readable after 4.0 Update
What locale / language settings are you using on Windows?
- 07 Apr 2021, 23:17
- Forum: Addon discussions
- Topic: Art Revolution mod. Latest release: January, 2015
- Replies: 236
- Views: 170477
Re: Art Revolution mod. Latest release: January, 2015
(The other graphics backend options are built "on-top" of the OpenGL and/or Vulkan backends.) and shaders too? Yep. The OpenGL or Vulkan shaders are converted at runtime as appropriate (by libANGLE or MoltenVK). 8) So all that's needed is OpenGL + Vulkan shaders, and then everything else works.
- 07 Apr 2021, 19:40
- Forum: Addon discussions
- Topic: Art Revolution mod. Latest release: January, 2015
- Replies: 236
- Views: 170477
- 07 Apr 2021, 19:38
- Forum: Ideas and suggestions
- Topic: Direct X, OpenGL, Vulcan
- Replies: 3
- Views: 94
Re: Direct X, OpenGL, Vulcan
It's a bit system/hardware/driver-dependent. If you have good OpenGL drivers, but (buggy) Vulkan drivers, OpenGL may be the best option. It's the most widely-tested, longest-developed, and most "stable"/compatible backend. If your graphics drivers have mature Vulkan support, Vulkan should (hopefully...
- 05 Apr 2021, 01:19
- Forum: Game related Discussions
- Topic: Zoom-Platform release is now updated and compliant
- Replies: 0
- Views: 116
Zoom-Platform release is now updated and compliant
EDIT: I'm very pleased to update that the "Zoom-Platform" release of Warzone 2100 has been updated, and now offers the latest open-source release available under the GPL. They have been very responsive, and we thank them for their assistance getting this fixed-up.
- 04 Apr 2021, 23:12
- Forum: News and announcements
- Topic: Release 4.0.0
- Replies: 2
- Views: 1093
Release 4.0.0
With over 1000 commits since the last release, it's time for Warzone 2100 v 4.0.0 ! 4.0.0 Highlights: New graphics backend support: New support for: Vulkan 1.0+ OpenGL ES 3.0 / 2.0 DirectX (via libANGLE , OpenGL ES -> DirectX) Metal (via MoltenVK , Vulkan -> Metal) In addition to the existing suppor...
- 27 Mar 2021, 19:58
- Forum: News and announcements
- Topic: Release 4.0.0 beta3
- Replies: 0
- Views: 371
Release 4.0.0 beta3
Release 4.0.0-beta3 is out, with many bug fixes since beta1 & beta2. This is a very large release, and contains multiple changes. Please test it intensively so that we may soon push out the final 4.0.0. It is available at the usual locations: https://sourceforge.net/projects/warzone2100/files/releas...
- 25 Mar 2021, 02:26
- Forum: Campaign
- Topic: TheMouseMaster's 3.4.1 Semi-Commentary Campiagn Walkthrough and strategy Guide. (STILL done with red units)
- Replies: 4
- Views: 786
- 21 Mar 2021, 18:44
- Forum: Artwork
- Topic: Cutscene upscaling
- Replies: 30
- Views: 8399
Re: Cutscene upscaling
This is fantastic. Also, Phase II, if you haven't checked out the Discord yet - we have some people there who are also eager to help out with upscaling / fixing artifacts / etc, so if you have time to pop in we could get a good group-chat going: https://discord.com/invite/ZvRVQ8g EDIT: And yes, the ...
- 20 Mar 2021, 19:56
- Forum: News and announcements
- Topic: Release 4.0.0 beta2
- Replies: 0
- Views: 839
Release 4.0.0 beta2
Release 4.0.0-beta2 is out, with many bug fixes since beta1. This is a very large release, and contains multiple changes. Please test it intensively so that we may soon push out the final 4.0.0. It is available at the usual locations: https://sourceforge.net/projects/warzone2100/files/releases/4.0.0...
- 01 Mar 2021, 17:10
- Forum: Coding
- Topic: Vulkan support
- Replies: 62
- Views: 37081
Re: Vulkan support
4.0.0-beta1 has Vulkan support included, and is available without logging-in to GitHub: https://github.com/Warzone2100/warzone2 ... .0.0-beta1