Search found 152 matches

by moltengear
31 Dec 2019, 19:52
Forum: Addon discussions
Topic: Cartoon tileset experiment
Replies: 123
Views: 58775

Re: Cartoon tileset experiment

Jorzi, Can I get all 3D models? I am studying vulkan api now. And I would like to conduct experiments. Also have their own ideas on lighting
by moltengear
20 Dec 2019, 08:56
Forum: Coding
Topic: rules.js
Replies: 5
Views: 405

Re: rules.js

I think it would be better to include it as an option.
1) CheckBox - highlight oil rigs
2) CheckBox - Open map at startup
But it seems to me, as a mod, this is wrong. Since the idea of the fog of war is being violated.
by moltengear
20 Dec 2019, 08:49
Forum: Coding
Topic: Sound support in the second stream
Replies: 0
Views: 373

Sound support in the second stream

I would like to deduce sound support from the main stream. I think it will be useful for code speed. Moreover, the code becomes more and more. Someone could help! Where are the challenges commands to run certain sounds?
by moltengear
19 Dec 2019, 22:58
Forum: Coding
Topic: rules.js
Replies: 5
Views: 405

Re: rules.js

Physfs currently in use searches for files in many places. After searching for the file in base.wz and mp.wz he searches in fashion, then the map and there are two more places from where he will read it. These two places make it easy to override any file. It is very uncomfortable! I came across thi...
by moltengear
17 Dec 2019, 06:25
Forum: Coding
Topic: PhysicsFS. Can we get rid of this library?
Replies: 1
Views: 296

PhysicsFS. Can we get rid of this library?

PhysicsFS. Can we get rid of this library?
I do not quite understand the need to use this library. It is enough to use only zlib
by moltengear
02 Sep 2019, 10:45
Forum: Development
Topic: I can't compile 3.3.1 on windows 10.
Replies: 14
Views: 2572

Re: I can't compile 3.3.1 on windows 10.

Just one question. How to make portable version without installation file?
by moltengear
02 Sep 2019, 10:42
Forum: Development
Topic: I can't compile 3.3.1 on windows 10.
Replies: 14
Views: 2572

Re: I can't compile 3.3.1 on windows 10.

I could not install the Qt5script with the new Qt 5.13.0. I used the Qt 5.9.7. cd C:\warzone2100 vcpkg\downloads\tools\cmake-3.14.0-windows\cmake-3.14.0-win32-x86\bin\cmake -H. -DCMAKE_TOOLCHAIN_FILE=vcpkg\scripts\buildsystems\vcpkg.cmake -Bbuild -G "Visual Studio 16 2019" -DCMAKE_PREFIX_PATH=C:\Qt\...
by moltengear
01 Sep 2019, 16:15
Forum: News and announcements
Topic: Release 3.3.0
Replies: 12
Views: 9428

Re: Release 3.3.0

Thanks!!
Found a mistake. Structures unexpectedly disappear due to structure updates
by moltengear
01 Sep 2019, 16:03
Forum: Coding
Topic: My options for improving code speed.
Replies: 20
Views: 5911

Re: My options for improving code speed.

Yes, shadows are calculated on the processor.
by moltengear
01 Sep 2019, 15:58
Forum: Development
Topic: I can't compile 3.3.1 on windows 10.
Replies: 14
Views: 2572

Re: I can't compile 3.3.1 on windows 10.

Thanks for the release! But I can not compile! CMake Error at vcpkg/scripts/buildsystems/vcpkg.cmake:256 (_find_package): Could not find a package configuration file provided by "Qt5Script" with any of the following names: Qt5ScriptConfig.cmake qt5script-config.cmake Add the installation prefix of "...
by moltengear
31 Aug 2019, 15:09
Forum: Coding
Topic: My options for improving code speed.
Replies: 20
Views: 5911

Re: My options for improving code speed.

As far as I know, sound support is implemented in the same thread as the entire game code.
I wonder how much CPU time percentage spent on providing sound in the game?
by moltengear
31 Aug 2019, 15:03
Forum: Development
Topic: Rochester Deals For Tuesday, 4/5/11 (Midwest Homebrewing, Gigi's, Massage Etc)
Replies: 3
Views: 2454

Re: Scrollbar in multiplayer

There's some work on revamping the UI elements to use a more flexible framework (imgui) which would probably better enable things like a scrollbar. Once we get 3.3.0 released, we can re-examine that work and see how easy it is to implement. also an interesting library as an option. https://github.c...
by moltengear
12 Aug 2019, 23:14
Forum: Coding
Topic: Moving Moving, Moved?
Replies: 4
Views: 2207

Re: Moving Moving, Moved?

However, I have crashed and burned with building from GIT on Windows, and I really want to have a "test" windows machine to make sure I don't break things on WIN PC. https://forums.wz2100.net/viewtopic.php?f=6&t=15159 I hope this helps you. Thank you for your responsiveness. We do not have a progra...
by moltengear
23 Jul 2019, 18:14
Forum: Campaign
Topic: New campaign 4 Delta is coming
Replies: 4
Views: 3257

Re: New campaign 4 Delta is coming

The Nexus exists. Judging by the last video. It can be a hotbed of viral spread in China. Possible technical innovations for the new campaign and the creation of artifacts for it. 1) Lack of heavy bodies for cyborgs. There are only small and medium bodies. 2) Cyborg can not make jumps using jet thru...
by moltengear
17 Jul 2019, 10:22
Forum: News and announcements
Topic: 3.3.0 (Beta) Multiplayer issues
Replies: 25
Views: 14394

Re: 3.3.0 (Beta) Multiplayer issues

Not rarely annoying delay in multiplayer. There is a suggestion to use opus audio codec instead ogg. And turn the sound in the second stream. It would also be nice if it was possible to see a list of already playing rooms. And the time that has elapsed from the start. Without this, one might get the...