Search found 255 matches

by Forgon
11 Sep 2019, 11:55
Forum: News and announcements
Topic: Release 3.3.0
Replies: 9
Views: 6323

Re: Release 3.3.0

What happened to the mission briefings? Before it would throw up a mission box when you cross the trigger. Now you must manually press the mission button and that isn't obvious to do that for new people. We would appreciate if you created a GitHub issue for this problem. Ideally, the bug report wou...
by Forgon
09 Sep 2019, 10:18
Forum: Ideas and suggestions
Topic: Add more bots?
Replies: 11
Views: 1311

Re: Add more bots?

I have considered adding the BoneCrusher! and Cobra AIs to the game, but
chose not to because this would break the GUI.
by Forgon
07 Sep 2019, 20:47
Forum: Ideas and suggestions
Topic: Old features, new features, remarks and advices
Replies: 11
Views: 2722

Re: Old features, new features, remarks and advices

Berserk Cyborg wrote:
07 Sep 2019, 20:38
[...] But... perhaps the credits backdrop could become a random backdrop like the others.
There's no need for that. I don't miss the credits screen at all.
by Forgon
07 Sep 2019, 18:05
Forum: Game related Discussions
Topic: Does this game have autosave
Replies: 2
Views: 756

Re: Does this game have autosave

[...] I played a bunch of hours through main mission only to fail the scout mission 8. I was wondering if there was an autosave feature anywhere i cannot seem to find or am I truly boned and have to replay all the missions now making sure to save my game every 10 or so minutes. We used to have an a...
by Forgon
07 Sep 2019, 17:59
Forum: Development
Topic: Split Community! Make 3.1.5 the official supported version
Replies: 17
Views: 5099

Re: Split Community! Make 3.1.5 the official supported version

[...] In version 3.1.5, An AI will rebuild its base wherever a truck happens to be, If their main city gets trashed. Which is actually fun, Because you can push them around the map until their all piled up together for one gigantic battle. In the later versions the AI will always run back to where ...
by Forgon
04 Sep 2019, 12:01
Forum: Development
Topic: Need help developing 3.3.0 campaign
Replies: 80
Views: 18868

Re: Need help developing 3.3.0 campaign

[...] also how goes the reimplementation of the old hold guard and peruse stances ? One final thing where to you find the latest master these days ?, while i very much doubt I'll be able to run it, I do keep checking from time to time to see if the XP support has been sorted or not. Welcome back! T...
by Forgon
20 Aug 2019, 19:02
Forum: Addon discussions
Topic: I have prepared all good maps for inclusion with the next release
Replies: 10
Views: 4806

Re: I have prepared all good maps for inclusion with the next release

[...] A random map generator/chooser could also just be a web tool embedded somewhere on this site or Internet. [...] FlaME contains a generator for random maps (in "Tools->Generator..."). Generating new ones in-game would not be worth the implementation effort due to the likelihood of poor results...
by Forgon
14 Aug 2019, 16:29
Forum: Other Talk
Topic: Need a help
Replies: 3
Views: 1882

Re: Need a help

Hi! Does physfs support .7z files on warzone 2100? PhysicsFS does not need to be compiled with 7z support for this game, which implies that this archive format is unsupported. However, ZIP support is required to compile it successfully. Instead of using zip we can use 7z for modding. [...] Why on e...
by Forgon
12 Aug 2019, 22:15
Forum: Coding
Topic: Moving Moving, Moved?
Replies: 4
Views: 1979

Re: Moving Moving, Moved?

We would appreciate more contributors. Once you have picked a new task, like updating our documentation, someone might join you but you need to make the first move. Alternatively, you could review some of our pull requests or fix outstanding issues . You can use a free Windows 10 VM provided by Micr...
by Forgon
30 Jul 2019, 10:52
Forum: Addon discussions
Topic: Enhanced Balance Mod for 3.x
Replies: 213
Views: 80563

Re: Enhanced Balance Mod for 3.x

[...] One other thing that I would like to do is refactor all of the stat object names. I might be opening a can of worms though. Been there, done that. It causes too much chaos. In a practical sense, a script could used to scan a directory/folder/file and then automatically convert all the old nam...
by Forgon
28 Jul 2019, 19:57
Forum: Addon discussions
Topic: Enhanced Balance Mod for 3.x
Replies: 213
Views: 80563

Re: Enhanced Balance Mod for 3.x

MIH-XTC wrote:
28 Jul 2019, 18:38
One other thing that I would like to do is refactor all of the stat object names. I might be opening a can of worms though. [...]
I would also like to rename a lot of things, but not at the cost of
breaking mods and savegames in addition to introducing new bugs.
by Forgon
23 Jul 2019, 09:04
Forum: Ideas and suggestions
Topic: How to make artifacts useful and relevant in multiplayer
Replies: 4
Views: 1445

Re: How to make artifacts useful and relevant in multiplayer

Collecting artifacts to enable research items works for the campaign because of its duration: Multiple small enemy bases must be conquered one after the other, spread out over several missions that take at least a dozen hours to complete. Research is slowed down by showing artifacts only after finis...
by Forgon
23 Jul 2019, 08:16
Forum: Addon discussions
Topic: Enhanced Balance Mod for 3.x
Replies: 213
Views: 80563

Re: Enhanced Balance Mod for 3.x

[...] What I have right now has a lot of duplicate of base.wz that hasn't been modified. I need to figure out a good method of quickly diff'ing directories and getting the minimal difference. A good stack overflow of git sequences would be good. With Linux, you can easily compare directories using ...
by Forgon
12 Jul 2019, 22:43
Forum: Addon discussions
Topic: Warzone Expansion Pack
Replies: 11
Views: 3202

Re: Warzone Expansion Pack

What's it going to have? Just weapons bodies and propulsion? or more players? IKR if not more players due to enough problems with 10. Off the top of my head, I think it should include the AR mod, Ultimate Scavengers, Cobra AI, Bonecrusher AI, contingency, EB mod and any maps or bots people want to ...
by Forgon
12 Jul 2019, 21:10
Forum: Addon discussions
Topic: Adding another type of resource other than oil - water
Replies: 4
Views: 1883

Re: Adding another type of resource other than oil - water

I don't think that's a good idea.
One of the things that make Warzone 2100 special is that players do not
need to balance different resources and can focus on blowing stuff up.