Search found 30 matches
- 31 Aug 2024, 22:35
- Forum: Campaign
- Topic: Reclamation Campaign
- Replies: 3
- Views: 326
Re: Reclamation Campaign
Well, I found the end of this campaign quite funny tbh, even if you can feel a bit frustrated at first. On the second play of the same mission, I liked it more, and I even played it with a 60 min timer to spice things up (it's very doable in normal mode)
- 27 Aug 2024, 14:34
- Forum: News and announcements
- Topic: 4.5 - The Campaign Choices Update
- Replies: 8
- Views: 4453
Re: 4.5 - The Campaign Choices Update
A lot of work has happened in the last months/years, great ! The main new thing is the possibility of having several campaigns. Liked the two new campaigns. Spent some time playing the main campaign in full again, only to find that the difficulty is higher than in my memory (I play in normal mode). ...
- 24 Jul 2020, 10:33
- Forum: Campaign
- Topic: The *NEW* Warzone walkthrough (Done with RED units)
- Replies: 303
- Views: 582635
Re: The *NEW* Warzone walkthrough (Done with RED units)
@berserk cyborg: Thank you, I was stuck at this stage, although passed it a long time ago in normal mode. Sounds ludicrous to ask having a factory or truck still on the map as everything is going to be annihilated in a giant ball of fire at the end ?
- 07 Jun 2020, 10:53
- Forum: Addon discussions
- Topic: maps by NoQ
- Replies: 488
- Views: 480735
Re: maps by NoQ
@jimmyjack: I moved all my mods (including ArtRevolution) outside of the .local/share/warzone2100-3.3.0 folder but still no joy with Mirage. As for TheParadigm, the graphics are now correct but I only have 4 cannon cyborgs, no construction truck, and an army of heavy enemy cannons won't let me out.....
- 02 Jun 2020, 21:17
- Forum: Addon discussions
- Topic: maps by NoQ
- Replies: 488
- Views: 480735
Re: maps by NoQ
6c-Mirage-1-02.wz
4c-TheParadigm.wz
Can be found from page1 of this thread then clicking on the relevant map
4c-TheParadigm.wz
Can be found from page1 of this thread then clicking on the relevant map
- 01 Jun 2020, 21:56
- Forum: Addon discussions
- Topic: maps by NoQ
- Replies: 488
- Views: 480735
Re: maps by NoQ
Sorry, you're right ! I'm using warzone 3.3.0, self-built on linux mint. I have installed Mirage map in "maps" The mods installed (inside autoload) are: ATD_wz2100_music.wz bonecrusher_v2.6.wz Cobra.wz Spectators_3.3.0_28.05.20.wz volcanic-1-01.wz In mods/global, I have: ARmod_beta1.wz wzm...
- 28 May 2020, 22:22
- Forum: Addon discussions
- Topic: maps by NoQ
- Replies: 488
- Views: 480735
Re: maps by NoQ
I installed quite a few of the maps, namely mirage, the paradigm, and the textures are not showing up which is painful to play with. What can I do ?
- 25 May 2020, 10:39
- Forum: Artwork
- Topic: Models by MaNGusT (AR)
- Replies: 870
- Views: 6385165
Re: Models by MaNGusT (AR)
Superb work ! Eager to see those graphics included in the main game, possibly with an option to drop back to low-res like pastdue suggests
- 21 May 2020, 09:45
- Forum: Ideas and suggestions
- Topic: new map terrain type(s)
- Replies: 6
- Views: 5397
Re: new map terrain type(s)
Your idea seems interesting, and if you can program the new terrain behaviour, that's great.
- 10 May 2020, 07:56
- Forum: Website feedback
- Topic: Addons Login
- Replies: 7
- Views: 13095
Re: Addons Login
@prot: Yes, this one
@Berg: When I visit the WZ forums, I get automatically connected but when I go to the addons section, I'm considered not logged in. When I type the login/pass from the forum, I'm denied the access, so I guess there's something wrong.
@Berg: When I visit the WZ forums, I get automatically connected but when I go to the addons section, I'm considered not logged in. When I type the login/pass from the forum, I'm denied the access, so I guess there's something wrong.
- 07 May 2020, 23:07
- Forum: Website feedback
- Topic: Addons Login
- Replies: 7
- Views: 13095
Re: Addons Login
I have the same problem as Yogiman.
Had a blast with Anchor map by NoQ and couldn't rate it on the addons page. Too bad
Had a blast with Anchor map by NoQ and couldn't rate it on the addons page. Too bad
- 07 May 2020, 17:32
- Forum: Addon discussions
- Topic: [AI] "BoneCrusher! 2" bot player for 3.1.5 and 3.2+
- Replies: 51
- Views: 58484
Re: [AI] "BoneCrusher! 2" bot player for 3.1.5 and 3.2+
I just tried this AI. It is spectacular ! Against 7 Insane Nullbots, itself being set to insane, it managed to win. And with 1 Hard Bonecrusher against 7 Insane Nullbots, it finished 3rd ! Impressive work, Prot, to say the least. I should have tried your mod much earlier, I thought it was not compat...
- 03 May 2020, 15:00
- Forum: Addon discussions
- Topic: Yet Another Spectator Mod (now for 3.1+ too!)
- Replies: 24
- Views: 23992
Re: Yet Another Spectator Mod (now for 3.1+ too!)
I used your (and NoQ) Spectator mod to watch an epic battle in T3 with only AIs. It worked well on Anomalies and Colosseum maps. However, I noticed the music kept changing every few seconds (very nerve wrecking). The bug triggered right away on Anomalies and after several minutes on Colosseum. I'm o...
- 02 May 2020, 16:17
- Forum: Skirmish / Multiplay
- Topic: How Do You Build Tanks
- Replies: 2
- Views: 5117
Re: How Do You Build Tanks
Let me guess... You designed a Medium-body like Cobra and forgot to upgrade your factories with Production modules ?
You should really play the Campaign in full, maybe several times, to get a good grip of the game basics
You should really play the Campaign in full, maybe several times, to get a good grip of the game basics
- 01 May 2020, 16:10
- Forum: Development
- Topic: Translation: Announcements / coordination
- Replies: 154
- Views: 257087
Re: Translation: Announcements / coordination
Hi, Here is (attached) the updated PO file for the french translation. The output of ./generate-statistics-text.sh | sort -n -k 2 -r gave: fr.po: 98.3765% done - 2848 messages traduits, 45 traductions approximatives, 2 messages non traduits. The two untranslated strings are empty, so cannot be trans...