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Re: 3.1 RC 2 is now out!

Posted: 26 Aug 2012, 22:47
by JDW
NoQ wrote:Jorzi had already made some excellent tree models, but they weren't included yet (even though they were proposed to).
If you mean these trees, viewtopic.php?f=33&t=5136&hilit=trees&start=960#p92172

Then yeah, it's a shame they weren't included yet.

Re: 3.1 RC 2 is now out!

Posted: 27 Aug 2012, 06:21
by Emdek
JDW, well, someone would need to check first if there is performance impact, there are lots of trees on maps and I remember that when I had hundreds of towers, hardpoints and other stuff in one mission then framerate was horrible (~6 FPS). ;-)

Re: 3.1 RC 2 is now out!

Posted: 27 Aug 2012, 07:50
by JDW
Emdek wrote:someone would need to check first if there is performance impact
That could be done. :wink:

Re: 3.1 RC 2 is now out!

Posted: 28 Aug 2012, 06:31
by Zapped13
Save game function in campaigns is not working. I am using windows 7, i7 930 cpu and ati radeon HD 6870 graphics card.

Re: 3.1 RC 2 is now out!

Posted: 28 Aug 2012, 11:32
by zydonk
Shadowing is weird. Isn't that a pretty basic problem to have at this stage?

Re: 3.1 RC 2 is now out!

Posted: 28 Aug 2012, 19:35
by Emdek
Zapped13, you mean that it produces non working saves or something like that or that it's no longer available in mission end screen (recently disabled completely because it for years caused issues with transition between beta and gamma campaigns...)?

Re: 3.1 RC 2 is now out!

Posted: 30 Aug 2012, 16:10
by Valheria
this is again everything i feared this build will have...

mutiplayer again does not work at all and people keep getting kicked early aswel

alot of bugs still

intill they fix this dam mutiplayer bug with other clients i will not be using this because its unplayable its so much better to use 2.3 still

if your a developer reading this... sort out the mutiplayer for crying out loud :evil:

Re: 3.1 RC 2 is now out!

Posted: 30 Aug 2012, 22:02
by Chrissyguit
Found an odd glitch in campaign mode...

Alpha campaign, I built 3 factories before doing the transport missions. On building the 4th factory AFTER the transport missions, it came up as factory 1... So I had factories 1, 1, 2, 3, on my list! Nothing major, just irritating!

Re: 3.1 RC 2 is now out!

Posted: 31 Aug 2012, 17:07
by Amiral JCDG
I had no problem with this release with multiplayer and skirmish games, congratulations guys ! :D
I'm on windows 7 64 bit.

Re: 3.1 RC 2 is now out!

Posted: 31 Aug 2012, 17:08
by NoQ
Bump MAX_TERRAIN_TILES from 100 to 512

Re: 3.1 RC 2 is now out!

Posted: 31 Aug 2012, 22:11
by Emdek
Chrissyguit, I've got a bit related similar issue some time ago, #3244.

Re: 3.1 RC 2 is now out!

Posted: 02 Sep 2012, 12:58
by tommek
Chrissyguit wrote:So I had factories 1, 1, 2, 3, on my list! Nothing major, just irritating!
Yes... You were in good position, I had factories 1, 1, 1. It caused few problems with production.

Re: 3.1 RC 2 is now out!

Posted: 03 Sep 2012, 01:11
by Giani
tommek wrote:
Chrissyguit wrote:So I had factories 1, 1, 2, 3, on my list! Nothing major, just irritating!
Yes... You were in good position, I had factories 1, 1, 1. It caused few problems with production.
Weird...
http://developer.wz2100.net/ticket/3384

Re: 3.1 RC 2 is now out!

Posted: 03 Sep 2012, 01:17
by vexed
Giani wrote:
tommek wrote:
Chrissyguit wrote:So I had factories 1, 1, 2, 3, on my list! Nothing major, just irritating!
Yes... You were in good position, I had factories 1, 1, 1. It caused few problems with production.
Weird...
http://developer.wz2100.net/ticket/3384
While they may look the same, they are not the same bug.

Re: 3.1 RC 2 is now out!

Posted: 03 Sep 2012, 16:36
by Andrie
Mine is related but it's in 3.1 beta11 it was 1,1,2,4,5.