Add T4 in the game
Re: Add T4 in the game
How about T20000 ?
The exact count of research point needed ?
The exact count of research point needed ?
Heretic 2.3 improver and proud of it.
Re: Add T4 in the game
Iluvalar, too long.
Nadszedł już czas, najwyższy czas, nienawiść zniszczyć w sobie.
The time has come, the high time, to destroy hatred in oneself.
Beware! Mad Qt Evangelist.
The time has come, the high time, to destroy hatred in oneself.
Beware! Mad Qt Evangelist.
Re: Add T4 in the game
Well "an ultimate T" would be nice too, for those who just want to play for fun, using all they have, but in such case, it would be good to have this "no lasssat" option at hand.
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
Re: Add T4 in the game
lol almost sounds like a sequel to a Terminator movie... in the distant future.Iluvalar wrote:How about T20000 ?
The exact count of research point needed ?
Indeed.Merowingg wrote:Well "an ultimate T" would be nice too, for those who just want to play for fun, using all they have, but in such case, it would be good to have this "no lasssat" option at hand.
Re: Add T4 in the game
No ! Not indeed ! As I said earlier, the gauss cannon is 15 minutes ahead in the tech tree than anything else... It beat everything and is beaten by none. Every player who want a chance to win would produce gauss tanks and ONLY gauss tanks.War2070 wrote:Indeed.Merowingg wrote:Well "an ultimate T" would be nice too, for those who just want to play for fun, using all they have, but in such case, it would be good to have this "no lasssat" option at hand.
There is no gaming element in this game when 2 tanks of the same desing meet each others. No option, no decisionnal process that could make that challenging or fun.
1) Design dual gauss dragon.
2) Send them in the battle.
3) Repeat phase 2 and click faster.
Please... Think thoroughly about what you suggest . An idea might look nice at start, but be crazy after some consideration.
Heretic 2.3 improver and proud of it.
Re: Add T4 in the game
What about plasmite vtols?
Sounds like gauss cannon would be in need of a price increase or maybe a rate of fire decrease.
Having an endgame with only one weapon seems to me like a balance problem rather than a problem with this gamemode.
Sounds like gauss cannon would be in need of a price increase or maybe a rate of fire decrease.
Having an endgame with only one weapon seems to me like a balance problem rather than a problem with this gamemode.
-insert deep philosophical statement here-
Re: Add T4 in the game
plasmite vtols, when they are reach in time is also a probable end game. But they are 40 minutes research while gauss is 70.
If you start with both, the gauss is an obvious choice.
It's not really a balance problem, the gauss line appear very late and it require the cannon player to sacrifice his research in cannons. This is a risk to take that will only really pay if you survive till the gauss cannon. It's near impossible to do the jump if the other player is still strong and use a pulse laser, the scourge or another clear T3 weapon against you.
We rarely see a game that much equilibrated for so long, so we perceive each of the T3 weapons as equal, but they are not at all.
If you start with both, the gauss is an obvious choice.
It's not really a balance problem, the gauss line appear very late and it require the cannon player to sacrifice his research in cannons. This is a risk to take that will only really pay if you survive till the gauss cannon. It's near impossible to do the jump if the other player is still strong and use a pulse laser, the scourge or another clear T3 weapon against you.
We rarely see a game that much equilibrated for so long, so we perceive each of the T3 weapons as equal, but they are not at all.
Heretic 2.3 improver and proud of it.
Re: Add T4 in the game
Then it still is unbalanced. If a cannon player gets the gauss cannon, he already won, as you said. And the only "sacrifice" of the research in cannons are like 1-3 upgrades. And researching 1 weapon doesn't need 5 labs if you still don't have any upgrade available for that weapon...Iluvalar wrote:plasmite vtols, when they are reach in time is also a probable end game. But they are 40 minutes research while gauss is 70.
If you start with both, the gauss is an obvious choice.
It's not really a balance problem, the gauss line appear very late and it require the cannon player to sacrifice his research in cannons. This is a risk to take that will only really pay if you survive till the gauss cannon. It's near impossible to do the jump if the other player is still strong and use a pulse laser, the scourge or another clear T3 weapon against you.
We rarely see a game that much equilibrated for so long, so we perceive each of the T3 weapons as equal, but they are not at all.
My maps: http://forums.wz2100.net/viewtopic.php?f=10&t=9501
Re: Add T4 in the game
It takes 7 damage upgrades, 1 accuracy upgrade and HPV cannon to get to needles. All of them are trashed when you switch to needles.And the only "sacrifice" of the research in cannons are like 1-3 upgrades.
Maps | Tower Defense | NullBot AI | More NullBot AI | Scavs | More Scavs | Tilesets | Walkthrough | JSCam
Re: Add T4 in the game
Maybe make some advanced decison tree? befor the game, we pick option on off, and the branches of the tree get blang, or remin highlighted, get highlighted?
All nicely made, in visible way?
All nicely made, in visible way?
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
Re: Add T4 in the game
Merowingg, it seems a bit related to my topic.
viewtopic.php?f=30&t=8892
AFAIR there were also some ideas how to visualize such research path and its dependencies.
viewtopic.php?f=30&t=8892
AFAIR there were also some ideas how to visualize such research path and its dependencies.
Nadszedł już czas, najwyższy czas, nienawiść zniszczyć w sobie.
The time has come, the high time, to destroy hatred in oneself.
Beware! Mad Qt Evangelist.
The time has come, the high time, to destroy hatred in oneself.
Beware! Mad Qt Evangelist.
Re: Add T4 in the game
Oh I did not know, yes, something like that
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
Re: Add T4 in the game
There's no way to know for sure until its been tried many times.Iluvalar wrote:No ! Not indeed ! As I said earlier, the gauss cannon is 15 minutes ahead in the tech tree than anything else... It beat everything and is beaten by none. Every player who want a chance to win would produce gauss tanks and ONLY gauss tanks.War2070 wrote:Indeed.Merowingg wrote:Well "an ultimate T" would be nice too, for those who just want to play for fun, using all they have, but in such case, it would be good to have this "no lasssat" option at hand.
There is no gaming element in this game when 2 tanks of the same desing meet each others. No option, no decisionnal process that could make that challenging or fun.
1) Design dual gauss dragon.
2) Send them in the battle.
3) Repeat phase 2 and click faster.
Please... Think thoroughly about what you suggest . An idea might look nice at start, but be crazy after some consideration.
Re: Add T4 in the game
Yeah, it's called strict dominance in game theory
http://en.wikipedia.org/wiki/Strategic_dominance
It happen in warzone whenever the advantage of a weapon beat the weapon modifier layer (about 30% in standard games).
Now if you want to make the mod and test, it's a pretty easy mod, you could start from the mod I gave here. But i'm 99.9% sure it's a waste of time. Just like you were freezing everyone on single machinegun viper on wheel all game long. Except "gauss" sound more cool...
http://en.wikipedia.org/wiki/Strategic_dominance
It happen in warzone whenever the advantage of a weapon beat the weapon modifier layer (about 30% in standard games).
Now if you want to make the mod and test, it's a pretty easy mod, you could start from the mod I gave here. But i'm 99.9% sure it's a waste of time. Just like you were freezing everyone on single machinegun viper on wheel all game long. Except "gauss" sound more cool...
Heretic 2.3 improver and proud of it.
Re: Add T4 in the game
Then if a player finishes researching gauss cannon in a "normal" game, he has already won.Iluvalar wrote: Now if you want to make the mod and test, it's a pretty easy mod, you could start from the mod I gave here. But i'm 99.9% sure it's a waste of time. Just like you were freezing everyone on single machinegun viper on wheel all game long. Except "gauss" sound more cool...
My maps: http://forums.wz2100.net/viewtopic.php?f=10&t=9501