[3.1] Ultimate Scavenger AI Mod

Did you create a mod, map, music, or a tool? Present them here and earn feedback!
Note: addon requests do not belong here.
Note, everything uploaded to this forum, MUST have a license!
Post Reply
User avatar
Berg
Regular
Regular
Posts: 2204
Joined: 02 Sep 2007, 23:25
Location: Australia

Re: Ultimate Scavenger AI Mod (for 3.1)

Post by Berg »

Giani wrote:The window looks weird...
Been updated giani/ posting.php?mode=reply&f=10&t=9182#pr99583
User avatar
aubergine
Professional
Professional
Posts: 3459
Joined: 10 Oct 2010, 00:58
Contact:

Re: Ultimate Scavenger AI Mod (for 3.1)

Post by aubergine »

I'm not sure even scavs would choose pink on the battlefield, what about something like this:

Image
"Dedicated to discovering Warzone artefacts, and sharing them freely for the benefit of the community."
-- https://warzone.atlassian.net/wiki/display/GO
User avatar
Giani
Regular
Regular
Posts: 804
Joined: 23 Aug 2011, 22:42
Location: Argentina

Re: Ultimate Scavenger AI Mod (for 3.1)

Post by Giani »

Berg wrote:
Giani wrote:The window looks weird...
Been updated giani/ posting.php?mode=reply&f=10&t=9182#pr99583
Now it is better :)
My maps: http://forums.wz2100.net/viewtopic.php?f=10&t=9501
User avatar
Berg
Regular
Regular
Posts: 2204
Joined: 02 Sep 2007, 23:25
Location: Australia

Re: Ultimate Scavenger AI Mod (for 3.1)

Post by Berg »

aubergine wrote:I'm not sure even scavs would choose pink on the battlefield, what about something like this:
The icecream was made from war udder milk what more do you want..
Scavs are real warriors they not fear pink....
User avatar
JDW
Regular
Regular
Posts: 1669
Joined: 18 May 2010, 20:44

Re: Ultimate Scavenger AI Mod (for 3.1)

Post by JDW »

aubergine wrote:I'm not sure even scavs would choose pink on the battlefield, what about something like this:
It looks like a classic, Mr. Whippy
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
User avatar
Giani
Regular
Regular
Posts: 804
Joined: 23 Aug 2011, 22:42
Location: Argentina

Re: Ultimate Scavenger AI Mod (for 3.1)

Post by Giani »

But at least one more color...
And the pink should look more dark, like from a apocalypse.
My maps: http://forums.wz2100.net/viewtopic.php?f=10&t=9501
User avatar
Arreon
Trained
Trained
Posts: 324
Joined: 15 Feb 2009, 05:57
Contact:

Re: Ultimate Scavenger AI Mod (for 3.1)

Post by Arreon »

Careful or you might end up having a Sweet Tooth from Twisted Metal :lol2:
OS: Windows 7 Home Premium 64-bit
Processor: AMD Phenom II X6 1045T (6 CPUs), ~2.7GHz
Memory: 8192MB RAM
User avatar
Rman Virgil
Professional
Professional
Posts: 3812
Joined: 25 Sep 2006, 01:06
Location: USA

Re: Ultimate Scavenger AI Mod (for 3.1)

Post by Rman Virgil »

.

Ok... no doubt there would be Scavs in Britain & Australia (other countries too) where pink would be the coolest color for a warrior.... but the fact is the Scavs in WZ are from the USA. That's where you all are frackin-up here. And I can tell ya Yankee warriors enjoy their women wearing pink tight sweaters and daisy dukes and even driving pink Cadillacs but when it comes to their War Wagons they ain't goin for the fay and swish of 1980's disco pimp mobiles. No way we go down the road of "The Adventures of Priscilla Queen of the Desert". Oh hell no! You all need to rethink how you be portraying American Scavs. :3

THIS is the American Scav warrior aesthetic:

http://www.icecreamtruckusa.com/PORTFOLIO.html

See we go for cow hide motifs, royal purple, some clownish balloons but none of this girly-garish pinky in your face swish. ;)

.
User avatar
Berg
Regular
Regular
Posts: 2204
Joined: 02 Sep 2007, 23:25
Location: Australia

Re: Ultimate Scavenger AI Mod (for 3.1)

Post by Berg »

I'm speachless.
User avatar
Rman Virgil
Professional
Professional
Posts: 3812
Joined: 25 Sep 2006, 01:06
Location: USA

Re: Ultimate Scavenger AI Mod (for 3.1)

Post by Rman Virgil »

Berg wrote:I'm speachless.
Hmm. Let's uncork it some. 8)

This side of the pond we call it smack talk and it's part of playing team sports mostly. Harmless fun. But it may not translate well out of that sports context & across cultures too. It was an impulse which I thought stayed silly clean. :3 With 7+ billion perspectives on the planet who can be a 100% PC certain.

Back in the retail bbs we talked about making a WZ comedy mod called "A Fish Fightin' RTS". It was very detailed & every bit grand fun - hundreds, literally, participated. Pull something off like that which has more than fleeting novelty value would be quite a challenge.

For a few moments there I was reminded of how much humor was a daily occurrence, along with all the serious talk & doing. It all kinda flowed naturally amongst hundreds from all over the globe, across the generations and every imaginable walk of life. An eternity in net time, that era. :hmm:

But getting back to subject of this thread - I think a Scav Mod can be totally for laughs or serious fun but not some of each. That's a very personal take, no doubt.
.
Last edited by Rman Virgil on 02 Apr 2012, 00:36, edited 1 time in total.
User avatar
Goth Zagog-Thou
Regular
Regular
Posts: 1582
Joined: 06 Jan 2007, 08:08
Location: Delta Base
Contact:

Re: Ultimate Scavenger AI Mod (for 3.1)

Post by Goth Zagog-Thou »

No matter its' form, I think this mod is really good. 8)
User avatar
Rman Virgil
Professional
Professional
Posts: 3812
Joined: 25 Sep 2006, 01:06
Location: USA

Re: Ultimate Scavenger AI Mod (for 3.1)

Post by Rman Virgil »

Goth Zagog-Thou wrote:No matter its' form, I think this mod is really good. 8)
I agree.

Just had this reservation expressed in my last post:
But getting back to subject of this thread - I think a Scav Mod can be totally for laughs or serious fun but not some of each. That's a very personal take, no doubt.
Which is what I was implying in a comedic form with my first post. ;)
.
Last edited by Rman Virgil on 02 Apr 2012, 00:54, edited 1 time in total.
User avatar
Goth Zagog-Thou
Regular
Regular
Posts: 1582
Joined: 06 Jan 2007, 08:08
Location: Delta Base
Contact:

Re: Ultimate Scavenger AI Mod (for 3.1)

Post by Goth Zagog-Thou »

For it to be truly 'Ultimate', I'd love to see Black Project, NTW, and Xanax's stuff incorporated into it. Just my $0.02. :D
User avatar
Rman Virgil
Professional
Professional
Posts: 3812
Joined: 25 Sep 2006, 01:06
Location: USA

Re: Ultimate Scavenger AI Mod (for 3.1)

Post by Rman Virgil »

Goth Zagog-Thou wrote:For it to be truly 'Ultimate', I'd love to see Black Project, NTW, and Xanax's stuff incorporated into it. Just my $0.02. :D
At the least, BP's Scav Choppers. Those pups are not only super cool but raise Scavs to a whole other level as a force to be reckoned with. Just my .02¢ ;)
.
User avatar
JDW
Regular
Regular
Posts: 1669
Joined: 18 May 2010, 20:44

Re: Ultimate Scavenger AI Mod (for 3.1)

Post by JDW »

Okay, it can't get more Pink than this, (both in the USA) :)

The Pink Cow

Just Chilln' Ice Cream Truck
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
Post Reply