Oil Derricks disappear!?

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MetalBeast
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Oil Derricks disappear!?

Post by MetalBeast »

Hi!,

started new SP-Skirmisch. After some savegame loadings, I have an weird problem.
Destroyed oil derricks simple disappear, they are gone forever!

Any Idea, what causes this problem ?

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Last edited by MetalBeast on 12 Jun 2007, 18:45, edited 1 time in total.
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Re: Oil Derricks disappear!?

Post by Giel »

What version of warzone are you using? If it's the Subversion trunk, then which revision of it?
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Re: Oil Derricks disappear!?

Post by MetalBeast »

Using Latest Stable Release (2.0.6) of this site (Windows Version)
following this link: http://wz2100.net/downloads.html

Warzone2100-2.0.6
Mapname: YinYang ((Players-Map)
Skirmisch Mode

My System:
=========
Windows XP SP2
AMD Turion 64x2, 1,6 Ghz
2 Gb Ram
Nvidia 7600 GO, 512 Mb Ram (256 dedicated)

EDIT:

I did upload the savegame here, if somebody want to test it:
http://www.megaupload.com/de/?d=W717HHOY

There are several Oil-Derricks disappeared!

EDIT2: I did start a new Skirmish-game with same settings and it did happen again.
Maybe it's an bug in this map only (YinYang), i will try another map yet.

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Last edited by MetalBeast on 13 Jun 2007, 16:54, edited 1 time in total.
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Re: Oil Derricks disappear!?

Post by DevUrandom »

I remember we had some problems with the new (trunk) hitsystem, which resulted in oil resources being removed. But I don't think this ever leaked into 2.0...
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Re: Oil Derricks disappear!?

Post by MetalBeast »

Now tested it with other map (SK-Wheel).
Since my Hellstorm-Battery attacked enemy base, one of the Oil-Derricks was destroyed and disapperared :(

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Re: Oil Derricks disappear!?

Post by DevUrandom »

It's not a bug, it's a feature. ;)
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Re: Oil Derricks disappear!?

Post by Giel »

DevUrandom wrote: It's not a bug, it's a feature. ;)
[offtopic]
You shouldn't drink that many alcoholic beverages!!
[/offtopic]
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Re: Oil Derricks disappear!?

Post by Watermelon »

imo it's the best anti-turtling feature I discovered accidentially when modifying the source,since it forces turtlers to go outside to hunt new oil resources thanks to the permanent destruction of their oilderricks inside their fortifications.
tasks postponed until the trunk is relatively stable again.
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Re: Oil Derricks disappear!?

Post by MetalBeast »

Watermelon wrote: imo it's the best anti-turtling feature I discovered accidentially when modifying the source,since it forces turtlers to go outside to hunt new oil resources thanks to the permanent destruction of their oilderricks inside their fortifications.
nice joke ;), but any serious ideas ?
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Re: Oil Derricks disappear!?

Post by Watermelon »

MetalBeast wrote: nice joke ;), but any serious ideas ?
fixed and fixed in svn(both destroyed-by-radiusdamage bug and a new bug introduced by real projectile bounding box)
tasks postponed until the trunk is relatively stable again.
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Re: Oil Derricks disappear!?

Post by DevUrandom »

Watermelon: I only knew this bug from trunk, but apparently it also happens in 2.0. Was it backported to 2.0, too?
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Re: Oil Derricks disappear!?

Post by Watermelon »

DevUrandom wrote: Watermelon: I only knew this bug from trunk, but apparently it also happens in 2.0. Was it backported to 2.0, too?
theoretically both bugs I mentioned shouldnt affect 2.0,since the bug is caused by the change of predetermined target object when the projectile misses its intended target or the collides with other objects before hitting the intended target,both 'problematic cases' were introduced by the new hit system,so they dont exist in 2.0 branch.

edit:the problem mentioned in this report is probably caused by a glitch in save game loading system,which makes the game failed to restore oil resource after save/load.
tasks postponed until the trunk is relatively stable again.
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