![Big Grin :D](./images/smilies/icon_biggrin.gif)
X mod
- Iconianlord
- New user
- Posts: 4
- Joined: 30 Jun 2010, 23:14
- Location: Belton, Texas
Re: X mod
I haven't noticed anything odd yet. Good signs! ![Big Grin :D](./images/smilies/icon_biggrin.gif)
![Big Grin :D](./images/smilies/icon_biggrin.gif)
Hi Xenon :)
The mod looks great
I am truly amazed ![Smile :)](./images/smilies/icon_smile.gif)
Great job man
and those cyborgs ![Smile :)](./images/smilies/icon_smile.gif)
It gaves a really fresh look on the case.
Go on creating !!
Bye![Smile :)](./images/smilies/icon_smile.gif)
![Smile :)](./images/smilies/icon_smile.gif)
![Smile :)](./images/smilies/icon_smile.gif)
Great job man
![Smile :)](./images/smilies/icon_smile.gif)
![Smile :)](./images/smilies/icon_smile.gif)
It gaves a really fresh look on the case.
Go on creating !!
Bye
![Smile :)](./images/smilies/icon_smile.gif)
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
- Iconianlord
- New user
- Posts: 4
- Joined: 30 Jun 2010, 23:14
- Location: Belton, Texas
Re: X mod
what seems to be the problem with it?
Re: X mod
Hello everyone. I want to add to my mod new weapons, bodies, but cannot understand what is necessary for it to register in the files. Can somebody tell how to do this? Or if there is a ratio, try the editor, then please give a link
Sorry for my english
Re: X mod
hmm. for all maps worked correctly im tested it. maybe in v 1.2 with new trank version u can play in anothers maps...
1.2 version of the X mod has been released. Link for download on the first post this topic
1.2 version of the X mod has been released. Link for download on the first post this topic
Sorry for my english
Re: X mod
I have encountered this problem too, but not in fashion, in Warzone 2.3.0. In a normal game without any mods you have a Problem of Calculation of the same? When I encountered this of problems I had a version of Windows SP2, when I reinstall windows on SP3 game was working properly, perhaps I what is a very important driver for the game
Sorry for my english
Re: X mod
Works perfectly thank you! this should be put into the mod directory here http://addons.wz2100.net/
- Terminator
- Regular
- Posts: 1077
- Joined: 05 Aug 2006, 13:46
- Location: Ukraine
- Contact:
Re: X mod
better link http://warzone2100.ho.ua/downloads.php?cat_id=3 (than mediafire)
Death is the only way out... sh*t Happens !
Russian-speaking Social network Group http://vk.com/warzone2100
Russian-speaking Social network Group http://vk.com/warzone2100
Major glitch
Hey, great mod. I really really love the VTOLs!:D!
Theres a major problem with a viper VTOLs because their load/weapon goes way above them![Laughing :lol2:](./images/smilies/icon_laugh.gif)
Apart from the glitch and a few things not done (E.G. plasmite bomb bay) it is an amazing mod and it is clear you have spent a lot of time on it!
Great work!![Wink :wink:](./images/smilies/icon_wink.gif)
Theres a major problem with a viper VTOLs because their load/weapon goes way above them
![Laughing :lol2:](./images/smilies/icon_laugh.gif)
Apart from the glitch and a few things not done (E.G. plasmite bomb bay) it is an amazing mod and it is clear you have spent a lot of time on it!
Great work!
![Wink :wink:](./images/smilies/icon_wink.gif)