Those are new. They're ok. The Research center looks like it's churning water. Sorry buddy, I have to be honest with you. I hope you don't mind.
Berg wrote:Any suggestions or ideas for animation effects please voice them.
The current power generator has got those rings going round in unison, how would a cascade effect look in your opinion? What I mean is a time shift, the second ring would come a few milliseconds behind the first ring, an so on. There would still be the same rings in the same co-ordinates, just looking independent of each other. I hope you understood my suggestion.
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
j0shdrunk0nwar wrote:The current power generator has got those rings going round in unison, how would a cascade effect look in your opinion? What I mean is a time shift, the second ring would come a few milliseconds behind the first ring, an so on. There would still be the same rings in the same co-ordinates, just looking independent of each other. I hope you understood my suggestion.
That actual animation is hard coded I do have some control over it but not to the extent you want to change it
I can move each ring and place it where I want but changing its animation for now that's a bit hard...FUTURE work maybe.
j0shdrunk0nwar wrote:The current power generator has got those rings going round in unison, how would a cascade effect look in your opinion? What I mean is a time shift, the second ring would come a few milliseconds behind the first ring, an so on. There would still be the same rings in the same co-ordinates, just looking independent of each other. I hope you understood my suggestion.
That actual animation is hard coded I do have some control over it but not to the extent you want to change it
I can move each ring and place it where I want but changing its animation for now that's a bit hard...FUTURE work maybe.
Regards Berg
Oh, ok, scratch that idea then.
Have you tried any animations on the factory yet? Like maybe the spinning fans?
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
That's so cool Berg, now they really look like factories. Sorry i didn't notice earlier, there was a lot happening on that video. Did you do something to the Oil Derrik as well? because I noticed that it was in the video too.
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
That has not been a priority as I can make a cross compile and also have a svn repo with all animation patches and models in it.
I still cant make mods and anyway the models would have to be de animated to work in 2.3.1 that would not be much of an issue..