Tcmask, Animation and Models Info and Ideas

Improving the artwork in Warzone2100 - not for mod discussions
User avatar
JDW
Regular
Regular
Posts: 1669
Joined: 18 May 2010, 20:44

Re: Tcmask, Animation and Models Info and Ideas

Post by JDW »

"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
User avatar
Berg
Regular
Regular
Posts: 2204
Joined: 02 Sep 2007, 23:25
Location: Australia

Re: Tcmask, Animation and Models Info and Ideas

Post by Berg »

User avatar
Rman Virgil
Professional
Professional
Posts: 3812
Joined: 25 Sep 2006, 01:06
Location: USA

Re: Tcmask, Animation and Models Info and Ideas

Post by Rman Virgil »

j0shdrunk0nwar wrote:
Pretty amazing work! thanks Berg,Daltx,Safetyoff
Second that. :)
Berg wrote:http://www.youtube.com/user/MrMworlds#p ... vrxBbJ77Bo
toying with ideas.
Regards Berg
That would make a great new NEXUS Command Center, IMO. :3

- RV 8)
.
Jorzi
Regular
Regular
Posts: 2063
Joined: 11 Apr 2010, 00:14

Re: Tcmask, Animation and Models Info and Ideas

Post by Jorzi »

Looks really nice, thanks for the inspiration ;)
ImageImage
-insert deep philosophical statement here-
User avatar
macuser
Regular
Regular
Posts: 1052
Joined: 19 Mar 2010, 23:35
Location: USA
Contact:

Re: Tcmask, Animation and Models Info and Ideas

Post by macuser »

Looks great! Maybe widen the base a little.
ArtRev Website

ImageImage

System: AMD Phenom II x4, 4GB RAM, 640GB HD, Nvidia GeForce GT 240 1GB, Mac OS X 10.6
User avatar
Berg
Regular
Regular
Posts: 2204
Joined: 02 Sep 2007, 23:25
Location: Australia

Re: Tcmask, Animation and Models Info and Ideas

Post by Berg »

More animation This is Powergen with spinning generators it looks better in game as im not real good at destop capture but they spin nicely in game.
http://www.youtube.com/watch?v=HMnm28NKLFI

Regards Berg

PS: If you want want any models or want to make mods from any of my work feel free as i can never succeed in making a mod work http://wzgraphicmods.sourceforge.net/
User avatar
Berg
Regular
Regular
Posts: 2204
Joined: 02 Sep 2007, 23:25
Location: Australia

Re: Tcmask, Animation and Models Info and Ideas

Post by Berg »

http://www.youtube.com/watch?v=LUDV7h7sApc Updated animation on Nexus HQ refer
Rman Virgil wrote:That would make a great new NEXUS Command Center, IMO. :3
and I agree
This was the idea as i have it as blhq3.pie Im not sure which HQ are which in pie names but im sure some will inform me what pie is nexus...
Regards Berg
User avatar
JDW
Regular
Regular
Posts: 1669
Joined: 18 May 2010, 20:44

Re: Tcmask, Animation and Models Info and Ideas

Post by JDW »

It's such a pleasure to see your work Berg :)
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
Jorzi
Regular
Regular
Posts: 2063
Joined: 11 Apr 2010, 00:14

Re: Tcmask, Animation and Models Info and Ideas

Post by Jorzi »

You could make a pulsating glow coming from the power generator or some white flashing light from the welding torches inside the factory ;)
ImageImage
-insert deep philosophical statement here-
User avatar
Berg
Regular
Regular
Posts: 2204
Joined: 02 Sep 2007, 23:25
Location: Australia

Re: Tcmask, Animation and Models Info and Ideas

Post by Berg »

Jorzi wrote:You could make a pulsating glow coming from the power generator or some white flashing light from the welding torches inside the factory ;)
:) yes I could do many many things there is not limit only time and as you know getting some things just right takes a lot of time.

You ideas you suggest have been bashing the inside of my head since I started this plus many more time will see more effects showing up but anyone that wants to jump into the front lines and try it are more then welcome.

There are a few effects already on the gen and there are many ideas yet to come so dive in the pool and have a splash about too Jorzi the more the merrier

Regards Berg

PS: all constructive suggestions more then welcome.
User avatar
JDW
Regular
Regular
Posts: 1669
Joined: 18 May 2010, 20:44

Re: Tcmask, Animation and Models Info and Ideas

Post by JDW »

Berg wrote:http://www.youtube.com/watch?v=LUDV7h7sApc Updated animation on Nexus HQ refer
Rman Virgil wrote:That would make a great new NEXUS Command Center, IMO. :3
and I agree
This was the idea as i have it as blhq3.pie Im not sure which HQ are which in pie names but im sure some will inform me what pie is nexus...
Regards Berg

I thought I saw sparks at the base of the tower, were they intentional Berg? Are they supposed to be something?
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
User avatar
Berg
Regular
Regular
Posts: 2204
Joined: 02 Sep 2007, 23:25
Location: Australia

Re: Tcmask, Animation and Models Info and Ideas

Post by Berg »

That is enemy fire sorry about that, but trust me base plates are not immune to animation either..


The mind boggles at the possibilities.

regards Berg
User avatar
JDW
Regular
Regular
Posts: 1669
Joined: 18 May 2010, 20:44

Re: Tcmask, Animation and Models Info and Ideas

Post by JDW »

Oh, ok, I thought that was some sort of welding/electric effect, but then I was wondering why would a Command Center have that? :)

Cheerio
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
User avatar
Berg
Regular
Regular
Posts: 2204
Joined: 02 Sep 2007, 23:25
Location: Australia

Re: Tcmask, Animation and Models Info and Ideas

Post by Berg »

New Cyborg factory http://www.youtube.com/watch?v=i8Y1q2ot4xw

The front door is missing but the effect on the face is worth a look

Regards Berg
User avatar
Colditz
Trained
Trained
Posts: 67
Joined: 31 Jan 2010, 17:25
Location: Germany
Contact:

Re: Tcmask, Animation and Models Info and Ideas

Post by Colditz »

Despite the fact that it looks promising for certain uses, this looks like the Return of Knight Rider and Las Vegas.
ImageImage

Software: Autodesk Entertainment Creation Suite 2011 / Adobe Photoshop CS2
Post Reply