FlaME -- The Warzone 2100 Map Editor

Get some help with creating maps or modding.
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Mr T
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Re: FlaME -- The Warzone 2100 Map Editor

Post by Mr T »

Tried the new version 1.29. Sad to say it still have the problem that the textures covering all the buttons to the left, ALL the time :( . (See my earlier post at viewtopic.php?f=5&t=5309&start=405 )
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Mr T
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Re: FlaME -- The Warzone 2100 Map Editor

Post by Mr T »

Takes a while every time I been away to get the hang of the editor, but it really works nice !

The only small error I find while I'm working on the PC is a tile warning (2258 water tiles have an incorrect triangle ....) I get when I compiling and that I can't double click on and jump to on my map like the other warnings.
(Maby not a error, sins the other warning working great)
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Spyro_Drag
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Re: FlaME -- The Warzone 2100 Map Editor

Post by Spyro_Drag »

it will always give that issue, you have to go to the right menu, (i cant think of the name right now, and i cant load up flame cause im not on the right computer.) and select "correct water tiles" or something er other.
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Goth Zagog-Thou
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Re: FlaME -- The Warzone 2100 Map Editor

Post by Goth Zagog-Thou »

Yes, it's Tools -> Water tile correction".
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Merowingg
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Re: FlaME -- The Warzone 2100 Map Editor

Post by Merowingg »

:) knoty water tiles ;)

What worries me is.. where is Flail? anybody know anything? are we abandoned? :augh:
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Mr T
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Re: FlaME -- The Warzone 2100 Map Editor

Post by Mr T »

Spyro_Drag wrote:it will always give that issue, you have to go to the right menu, (i cant think of the name right now, and i cant load up flame cause im not on the right computer.) and select "correct water tiles" or something er other.
Now that you mention it I remember.
(But still, nice if I could jump to the place like the other error.)
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Merowingg
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Re: FlaME -- The Warzone 2100 Map Editor

Post by Merowingg »

Mr T, be reasonable, jump to 20 000 incorrect tiles to rotate them? You have one button and one button only to do so. It usually happens when you rotate map, and water places are reconnecting at the edges of a rotated place.
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V

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Mr T
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Re: FlaME -- The Warzone 2100 Map Editor

Post by Mr T »

Merowingg - Se your point. I only hade one incorrect tile.....

So now when Im don with my map, where can I publish my map ? The map archive here att wz2100.net ar down ? :-(
(Did not know where to ask this Q, even if it hase nothing to do with FlaME... )
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Merowingg
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Re: FlaME -- The Warzone 2100 Map Editor

Post by Merowingg »

Forum > Addon Discussion

There look and upload :)
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V

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AlphaThor01
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Re: FlaME -- The Warzone 2100 Map Editor

Post by AlphaThor01 »

Are there v3.1 Arizona, Urban, and Rockies tilesets? If so, where?
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Re: FlaME -- The Warzone 2100 Map Editor

Post by NoQ »

There aren't, because v3.1 tilesets are something completely different. Neither FlaME supports them, nor there is a map format that will use thier power to their fullest. You can only make 2.3-style maps and hope they look as you expect after loading in 3.1, which is usually the case if you follow the traditions and not necessarily the case if you don't (but they'll look fine anyway).

I can only offer you these, as long as they seem to provide correct colors.
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Re: FlaME -- The Warzone 2100 Map Editor

Post by Spyro_Drag »

ugg. the 3.1 tiles still make my maps look crappy. Crazy roads just isnt sharp(?) enough, and the boxy shape was something i took into consideration when i made that map. -.- any one got a mod that reverts the new into the old? XD
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duda
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Re: FlaME -- The Warzone 2100 Map Editor

Post by duda »

hi

i use flame on ubuntu with mono runtimes, but in the dropdown-list (selection-tool options) i can't see selected/unselected option

it works corect, but i can't see the options i select or deselect
00.png
00.png (117.32 KiB) Viewed 7546 times
is there any library i need or someting else to fix that?

my idea is make selected items bold in next version

:hmm:
"unit is under attack!", "unit is under attack!", unit is under attack!" then i wake up ... (true story)
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AlphaThor01
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Re: FlaME -- The Warzone 2100 Map Editor

Post by AlphaThor01 »

Now FlaME says that the tilesets are missing. How can I fix this? I have the 2.3 tilesets and 3.1b4 objects, but I simply can't make it to where it works.
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duda
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Re: FlaME -- The Warzone 2100 Map Editor

Post by duda »

AlphaThor01 wrote:Now FlaME says that the tilesets are missing. How can I fix this? I have the 2.3 tilesets and 3.1b4 objects, but I simply can't make it to where it works.
it looks like this on my computer - maybe that helps you
flame-settings.png
"unit is under attack!", "unit is under attack!", unit is under attack!" then i wake up ... (true story)
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