I do Note that pages are numbered in a random fashion.
Well they seem to be random.
Is there a number system for The texture pages?
I saw that the game uses about 37 pages out of 128 (hopefully this will increase) so if it was stated some where that map texture pages (eg:- pages in trunk) used from (this number) to (this number) people making models and maps would not clash in the page number system.
On the same topic but branches a tad.
What do the artist/devs/mappers etc. Think about how the texture pages are set out.
It seems a bit crowded with all the wheels and all the bodies are crammed into the same 2 pages and structures can have up to 4 or 5 buildings on the same page.
Would it be better to seperate these some what?
Texture page Numbering Method
Re: Texture page Numbering Method
Aside from picking them from the blue sky? I'm not aware of any other systemBerg wrote:Is there a number system for The texture pages?
As a result you must manually check your mod for compatibility with any other mod
It would only make sense *if* you have some new hi-res texture for you model.Berg wrote:It seems a bit crowded with all the wheels and all the bodies are crammed into the same 2 pages and structures can have up to 4 or 5 buildings on the same page.Would it be better to seperate these some what?