Designing defensive structures

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KukY
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Regular
Posts: 1859
Joined: 20 Mar 2009, 21:56

Designing defensive structures

Post by KukY »

I would like that,but when it comes to programming: Only QB.
So I am trying to (ab)use unit designer to make structures.
Bodies are types of structures.
But game crashes.
What is wrong with my mod?

stderr.txt:

Code: Select all

info    |04:55:15: [SDL_main] (global) mod (defdes.wz) is enabled
error   |04:55:33: [resGetDataFromHash] resGetDataFromHash: Unknown ID: 4e73485 Type: IMD
error   |04:55:33: [resGetDataFromHash] Assert in Warzone: frameresource.c:552 (psRes != ((void *)0)), last script event: '<none>'
error   |04:55:33: [resGetData] resGetData: Unable to find data for pit.PIE type IMD
error   |04:55:33: [resGetData] Assert in Warzone: frameresource.c:568 (data != ((void *)0)), last script event: '<none>'
fatal   |04:55:33: [loadBodyStats] Cannot find the body PIE for record Tiger
Mod:
defdes.wz
(17.41 KiB) Downloaded 197 times
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