10:35 includes preparations before the transport was launched. Doesn't matter much.MIssion time on yours was 8:48
The *NEW* Warzone walkthrough (Done with RED units)
Re: The *NEW* Warzone walkthrough (Done with RED units)
Maps | Tower Defense | NullBot AI | More NullBot AI | Scavs | More Scavs | Tilesets | Walkthrough | JSCam
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Re: The *NEW* Warzone walkthrough (Done with RED units)
Great, there's a version 3 now?
am I gonna have to come back to these boards to try my hand a 2nd time at a walkthrough? ;p
am I gonna have to come back to these boards to try my hand a 2nd time at a walkthrough? ;p
Re: The *NEW* Warzone walkthrough (Done with RED units)
Great-themousemaster is back in town.
Yeah-thats a nice idea-a new walkthrough. Try it please
Yeah-thats a nice idea-a new walkthrough. Try it please
In case the WZ-game ends in a draw , the game winner will be determined by penalty shoot-out.
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Re: The *NEW* Warzone walkthrough (Done with RED units)
rather than risk a repeat of my... "adventures" last time, I'm going to do a bit more work preemptively before I commit to a "v2.0" walkthrough.montetank wrote:Great-themousemaster is back in town.
Yeah-thats a nice idea-a new walkthrough. Try it please
For example, I need to figure out the changes in Version 3... I saw a "changelog", but the amount of items in it doesn't strike me as needed a new full version number... there's gotta be more to it ;p
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Re: The *NEW* Warzone walkthrough (Done with RED units)
Seems for some reason the general info I prepared for the 3.1 release didn't make it into the actual announcement... See e.g. viewtopic.php?f=1&t=9390 "About the 3.1 series" and "Changes since the 2.3 series".themousemaster wrote:For example, I need to figure out the changes in Version 3... I saw a "changelog", but the amount of items in it doesn't strike me as needed a new full version number... there's gotta be more to it ;p
We want information... information... information.
Re: The *NEW* Warzone walkthrough (Done with RED units)
themousemaster; how about a new version for a new PDF walkthrough?
A while back I made a PDF using yours (http://warzone2100.zxq.net/repo/PDF/wz2 ... ficial.pdf) and I'd like to do the same, but y'know; bigger and better and all that..
A while back I made a PDF using yours (http://warzone2100.zxq.net/repo/PDF/wz2 ... ficial.pdf) and I'd like to do the same, but y'know; bigger and better and all that..
If you're reading this; you're awesome.
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Re: The *NEW* Warzone walkthrough (Done with RED units)
First thing's first is, I need to make sure *what* I do is going to work, before I go telling everyone else what to... ya know, do.Nameless wrote:themousemaster; how about a new version for a new PDF walkthrough?
A while back I made a PDF using yours (http://warzone2100.zxq.net/repo/PDF/wz2 ... ficial.pdf) and I'd like to do the same, but y'know; bigger and better and all that..
For example, I read in one thread that there is a bug right now that causes *ANY* structure to act as an artillery spotter, instead of just sensor-type towers. If that is true, then most of my entire strategy from v2 would be a wash; I'd either have to come up with brand new strategies, or wait for the bug to be fixed.
Or, maybe I read it wrong. In any event, things like that are critical when making a "walkthrough".
Any entirely different option, of course, is that since I wrote my last guide, this brand-new-fangled thing called "youtube" has become popular, and it's concept of "Let's Play" (well, not it's concept, but certainly now it's major home) could be a better usage of guide-generation.
That would mean I'd have to make a youtube account first, of course... and I hear that new users have a maximum upload time of 15-ish minutes, so if I go that route, I'd end up with a LOT of episodes ;p
Re: The *NEW* Warzone walkthrough (Done with RED units)
The youtube limit increases after a while - the initial 15 min limit is just there to stop people making accounts to upload full hollywood movies. Once you've uploaded a few videos the limit subsides.
"Dedicated to discovering Warzone artefacts, and sharing them freely for the benefit of the community."
-- https://warzone.atlassian.net/wiki/display/GO
-- https://warzone.atlassian.net/wiki/display/GO
Re: The *NEW* Warzone walkthrough (Done with RED units)
@mousemaster; well whatever you do, let us know eh? Now that my once favorite space-game decided to, eh; lets say "go a different route" I've got a bit more time to contribute once again.
If you're reading this; you're awesome.
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Re: The *NEW* Warzone walkthrough (Done with RED units)
Nameless wrote:@mousemaster; well whatever you do, let us know eh? Now that my once favorite space-game decided to, eh; lets say "go a different route" I've got a bit more time to contribute once again.
Indeed. On the one hand, I can show in full video the concepts... on the other hand, I like drawing in MSPaint all over the pictures like a Football coach.
Plus, I sound like I hail from Nerdvania, so there's that.
It's still gonna be a bit though, as I said, I need to re-figure out the game (and/or wait for bugfixes), and then allocate my personal time for it. I'll be sure to let you know more as I do.
Err... which space game?
Re: The *NEW* Warzone walkthrough (Done with RED units)
it is what is not written down that is screwing up campaign
balance was changed because of what they did to other parts of the program and now some units are too weak and some are too hard
there are also savegame issues with lots of missions not saving or restoring things back as it should
they really screwed up
balance was changed because of what they did to other parts of the program and now some units are too weak and some are too hard
there are also savegame issues with lots of missions not saving or restoring things back as it should
they really screwed up
Re: The *NEW* Warzone walkthrough (Done with RED units)
come to think of it the only way you can finish campaign these days is to play straight through without loading games
Re: The *NEW* Warzone walkthrough (Done with RED units)
@mousemaster; it was just another one of those minecraft-inspired sandbox games but only set in space. Was loads of fun building your favorite space opera's spaceships and being able to use them in-canon.
Seriously? Well that sucks..Originway wrote:come to think of it the only way you can finish campaign these days is to play straight through without loading games
If you're reading this; you're awesome.
Re: The *NEW* Warzone walkthrough (Done with RED units)
Really? Point me to the bug ticket that says this.Originway wrote:come to think of it the only way you can finish campaign these days is to play straight through without loading games
Re: The *NEW* Warzone walkthrough (Done with RED units)
WTF you don't look at your own bug list?Per wrote:Really? Point me to the bug ticket that says this.Originway wrote:come to think of it the only way you can finish campaign these days is to play straight through without loading games
http://developer.wz2100.net/ticket/4006
http://developer.wz2100.net/ticket/3907
http://developer.wz2100.net/ticket/3945
http://developer.wz2100.net/ticket/4001
http://developer.wz2100.net/ticket/3983
and this is just a quick look!
all these either have to do with loading saved games or that campaign is screwed up in another way