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Some texture errors in map

Posted: 31 Dec 2006, 13:31
by P-Storm
in the map piramyds i saw this bug. It is something with the water. with the Grim's GFX I have no problem

Warzone2100 Version
Latest

Operating System
Windows XP Professional SP2

Hardware Information
AMD 3700+, 1 GB ram, geforce 6800XT,
ForceWare-versie: 91.47
Video BIOS-versie: 5.41.02.47.01

Warzone2100 Configuration
Latest install, fresh out of the box.

Bug Description
With the standard  (not grims gfx) i get these textures errors (see screenshot) Just choose the map pyramids and go a little out of your base and you see it.

//Edit Kamaze: Attached the images.

Re: Some texture errors in map

Posted: 31 Dec 2006, 20:27
by lav_coyote25
ummmm what images? ???

Re: Some texture errors in map

Posted: 01 Jan 2007, 05:46
by kage
coyote: on this post and another, you seem to be having trouble viewing images... i'm seeing them alright...

Re: Some texture errors in map

Posted: 01 Jan 2007, 06:27
by lav_coyote25
well when i said i wasnt able to - i wasnt able to!! ;D  now they show up just fine. ;D

Re: Some texture errors in map

Posted: 01 Jan 2007, 16:53
by P-Storm
Thx Kamaze to attach them :P

I think it is a problem in the z-order of the textures drawn. You will get the same effect in ureal editor if you put 2 block in the same place, so i think it is a rendering error.