Hello Guys,
What about adding difficulty levels for scavengers in skirmish or choose an IA?
I used to play with Nullbot-enable-scav, the scav was very aggressives, and add some fun on maps with a lot a scavengers.
It was an addons, but it could be integrated to Warzone?
Difficulty levels for Scavengers in Skirmish
Re: Difficulty levels for Scavengers in Skirmish
You did it in 4.2.0
Thank you!
Could you do the same with nullbot-3-0-enable-scav.wz from viewtopic.php?f=49&t=10619.
The scav are more aggressive, maybe it could be usefull to retard their rush, wich was in a good timing.
When this addons was released the first time Warzone let us build the machinegun turret directly after the first machingun research, now we need to build the command center too to avoid the machinegun turret.
Thank you!
Could you do the same with nullbot-3-0-enable-scav.wz from viewtopic.php?f=49&t=10619.
The scav are more aggressive, maybe it could be usefull to retard their rush, wich was in a good timing.
When this addons was released the first time Warzone let us build the machinegun turret directly after the first machingun research, now we need to build the command center too to avoid the machinegun turret.
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Re: Difficulty levels for Scavengers in Skirmish
If I took control scavs, I would use copters exclusively for conventional direct gunfire, with ground consisting exclusively from nexus tanks (as much as possible), though sensors with mortars could be useful. That could be additional level - "Angry scavangers". (though ultimate seems also a bit unresting ).
Those, who sacrifice culture for bit of freedom don't diserve any.