Modular Features?

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Guardsman Brendo
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Modular Features?

Post by Guardsman Brendo » 19 Jul 2019, 21:56

I have an idea for new features that would create a more dynamic environment for urban warfare. It would be custom buildings that can be arranged to any desired shape in two variants: Short and Tall. The only difference would be the height of each.

Both types would have a corner version, edge version, and interior version, and both could be used on the same structure. Actually, to the map maker, a "structure" would be a collection of 1x1 buildings that allow custom shapes. I think it would also be pretty cool to have only part of a building blow up when hit. The buildings could also fill in gaps in a building cluster that wouldn't look right with other buildings.
--As of the above time, this was the last transmission received.

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Berg
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Re: Modular Features?

Post by Berg » 20 Jul 2019, 22:27

I think you will find you can almost do this if you had the structures to suit the needs to desire.
I would suggest you make maps and new structures to show concept.

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Guardsman Brendo
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Re: Modular Features?

Post by Guardsman Brendo » 21 Jul 2019, 16:52

Berg wrote:
20 Jul 2019, 22:27
I think you will find you can almost do this if you had the structures to suit the needs to desire.
I would suggest you make maps and new structures to show concept.
I haven't done this kind of stuff before but I'll give it a shot. Since it's for a map I'm working on right now, I can show off both at once now.
--As of the above time, this was the last transmission received.

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