Tiberium Mod / Growing crystals

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FernandoJugeretto
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Tiberium Mod / Growing crystals

Post by FernandoJugeretto » 07 Jun 2019, 11:13

Hi, there is possible to make a mod of Tiberium?
Growing crystals giving some amount of resources(oil),
and with building to even regulate/boost its speed as additional source of the resources.

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Terminator
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Re: Tiberium Mod / Growing crystals

Post by Terminator » 08 Jun 2019, 13:46

no, its impossible for current source code.
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ThinkSome
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Re: Tiberium Mod / Growing crystals

Post by ThinkSome » 08 Jun 2019, 18:37

It would be possible on top of the Spring engine. The 0ad engine probably has growing trees implemented already, but is currently not used for futuristic battles.

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Iluvalar
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Re: Tiberium Mod / Growing crystals

Post by Iluvalar » 09 Jun 2019, 00:13

Yes, it'S entirely possible with the current script system.
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andrvaut
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Re: Tiberium Mod / Growing crystals

Post by andrvaut » 09 Jun 2019, 12:37

Other mod changing the fight for energy:
viewtopic.php?f=49&t=15182

In the Prot plans there was still a spawn of new towers, the work on it was stopped due to the lack of interest of the players.
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Iluvalar
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Re: Tiberium Mod / Growing crystals

Post by Iluvalar » 12 Jun 2019, 07:21

Back in 2.3 , my NRS mod had :
Base generation : Solar plants, housings, nuclear plants, civilians (units)
interest rate, banks (borrow energy)
Second degree investment : parks (slowly warm up and produce more then anything else near end game)
propaganda towers : reduce power production of everyone (1/2 for your team)
Paradox research labs : pay while in usage.
Investment in weapons : get paid every time a factory is in usage
Investment in electronics :get paid every time a research lab is used.
Investment in fishes : (civilian) when energy is spent on something else then the 2 above
Uranium reserve : Safest investment.

And i might forget other stuff i had.
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Prot
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Re: Tiberium Mod / Growing crystals

Post by Prot » 12 Jun 2019, 19:23

FernandoJugeretto wrote:
07 Jun 2019, 11:13
Hi, there is possible to make a mod of Tiberium?
Growing crystals giving some amount of resources(oil),
and with building to even regulate/boost its speed as additional source of the resources.
It is possible.

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