master. external maps do not work

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andrvaut
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master. external maps do not work

Post by andrvaut » 26 Jun 2018, 23:37

I stumbled into an incomprehensible phenomenon.
On all maps added to the game from the first second there is a desync.
There are no problems with maps in the game.

As far as I remember, on May 20, there was no such problem.
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desynk_after_start.zip
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vaut ΣΑ [GN], ru streamer.
Tournaments channel: https://www.youtube.com/channel/UCzusNa-54ydodtSz2TdHFww

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andrvaut
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Re: master. external maps do not work

Post by andrvaut » 28 Jun 2018, 21:52

vaut ΣΑ [GN], ru streamer.
Tournaments channel: https://www.youtube.com/channel/UCzusNa-54ydodtSz2TdHFww

pastdue
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Re: master. external maps do not work

Post by pastdue » 29 Jun 2018, 03:27

Could you please let me know if this patch resolves it for you?
https://github.com/Warzone2100/warzone2 ... bf58.patch

(The CI Windows build is here: https://ci.appveyor.com/project/Warzone ... /artifacts )

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Prot
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Re: master. external maps do not work

Post by Prot » 29 Jun 2018, 05:49

After patch in diff logs of desync, the "src, target and destination" seems to be a normal now, but with "bump(0,0,0,0,(18546959,32536)" still something wrong:

Code: Select all

h0/0,src(0,0),target(0,0),destination(0,0),bump(0,0,0,0,(-3,2),0)),exp0
825c825
< [actionDroidBase] - droid1244 = p2;pos(16576,16704,301),rot(0,0,0),order2(16384,16640)^0,action0,secondaryOrder1C,body155,sMove(status0,speed0,moveDir0,path0/0,src(0,0),target(0,0),destination(0,0),bump(0,0,0,0,(6,1),0)),exp0
---
> [actionDroidBase] - droid1244 = p2;pos(16576,16704,301),rot(0,0,0),order2(16384,16640)^0,action0,secondaryOrder1C,body155,sMove(status0,speed0,moveDir0,path0/0,src(0,0),target(0,0),destination(0,0),bump(0,0,0,0,(-3,2),0)),exp0


822,823c822,823
< [recvDroidInfo] < droid1244 = p2;pos(16576,16704,301),rot(0,0,0),order0(0,0)^0,action0,secondaryOrder1C,body155,sMove(status0,speed0,moveDir0,path0/0,src(0,0),target(0,0),destination(0,0),bump(0,0,0,0,(6,1),0)),exp0
< [orderDroidBase] - droid1244 = p2;pos(16576,16704,301),rot(0,0,0),order0(0,0)^0,action0,secondaryOrder1C,body155,sMove(status0,speed0,moveDir0,path0/0,src(0,0),target(0,0),destination(0,0),bump(0,0,0,0,(6,1),0)),exp0
---
> [recvDroidInfo] < droid1244 = p2;pos(16576,16704,301),rot(0,0,0),order0(0,0)^0,action0,secondaryOrder1C,body155,sMove(status0,speed0,moveDir0,path0/0,src(0,0),target(0,0),destination(0,0),bump(0,0,0,0,(-3,2),0)),exp0
> [orderDroidBase] - droid1244 = p2;pos(16576,16704,301),rot(0,0,0),order0(0,0)^0,action0,secondaryOrder1C,body155,sMove(status0,speed0,moveDir0,path0/0,src(0,0),target(0,0),destination(0,0),bump(0,0,0,0,(-3,2),0)),exp0

pastdue
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Re: master. external maps do not work

Post by pastdue » 29 Jun 2018, 17:25

Prot wrote:After patch in diff logs of desync, the "src, target and destination" seems to be a normal now, but with "bump(0,0,0,0,(18546959,32536)" still something wrong:
Please try again with the latest master + this revised patch:
https://github.com/Warzone2100/warzone2 ... 4553.patch

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Prot
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Re: master. external maps do not work

Post by Prot » 29 Jun 2018, 18:19

pastdue wrote: Please try again with the latest master + this revised patch:
https://github.com/Warzone2100/warzone2 ... 4553.patch
It's worked for me now!
Big thanks!

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