Warzone2100 4.0.0 Design from scratch for future processors.

Discuss the future of Warzone 2100 with us.

Re: Warzone2100 4.0.0 Design from scratch for future process

Postby moltengear » 22 May 2018, 12:22

if you recommend from scratch, maybe (while we are at it) we can design it to work on ps4? cause WZ2100 4.0 would probably be pretty big on ps4 :) :) :)


Yet the main goal is achieved. This is the support of a very old game on popular equipment today. If we also want to support the trend of energy efficiency, it's wise to pay attention to mobile processors.

Personally, I really like the Godot engine. https://godotengine.org/
It seems to me that this fits in well with our concept of game development.
Simplicity, lightness. It is a pity that there is no good support for the clang compiler and the syntax of javascript.
What opportunities can there be?
There is no need to write and maintain a graphics engine. Developers use the same development environment no matter which operating system they use. I hope that support will be realized.
You can support me. DOGE wallet - D5GFBVPoa2jcrwJqXyBvcYimnBB6mgHGjT
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Re: Warzone2100 4.0.0 Design from scratch for future process

Postby moltengear » 08 Jun 2018, 19:06

I was able to compile gedotengine. Hmm, how to get out the graphics engine!
You can support me. DOGE wallet - D5GFBVPoa2jcrwJqXyBvcYimnBB6mgHGjT
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