I fired all my ripple rocket batteries at the enemy mobile ripple rocket tank.
For 30 seconds straight, and over 500 ripples later, the unit began repairing from auto - repair and his life was actually increasing
under a constant beragge of ripples.
Why do mobile ripple rocket tanks not die from ripple rocket emplacements?
mobile artillery has unlimited life vs ripple
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- Trained
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- Joined: 18 Nov 2015, 04:21
Re: mobile artillery has unlimited life vs ripple
riple tank:
http://betaguide.wz2100.net/design.php? ... Rocket-IDF
dps from hard structure ~ 17
structure:
http://betaguide.wz2100.net/structure.p ... cket06-IDF
dps from track tank ~4
http://betaguide.wz2100.net/design.php? ... Rocket-IDF
dps from hard structure ~ 17
structure:
http://betaguide.wz2100.net/structure.p ... cket06-IDF
dps from track tank ~4
vaut ΣΑ [GN], ru streamer.
Tournaments channel: https://www.youtube.com/channel/UCzusNa-54ydodtSz2TdHFww
Tournaments channel: https://www.youtube.com/channel/UCzusNa-54ydodtSz2TdHFww
Re: mobile artillery has unlimited life vs ripple
For now mobile artillery is designed to hard-counter stationary artillery, but die much faster against a regular tank army due to being expensive. This is a reasonable rock-paper-scissors situation, even if not entirely realistic. Long-range artillery is good for destroying buildings, not tanks.
It also sounds as if your upgrades were much weaker.
It also sounds as if your upgrades were much weaker.
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