montetank wrote:So-in future i will see 4 oil derricks in the right corner in the low-oil games. 8 oil-derricks in the left and right corner of my base in mid-oil-games. Let us forget the sensor-turrets. Let us forget to search for oil-derricks. Thanks. I cant follow this discussion.
I repeat: if you search for oil in MP game then you playing wrong way. Normal MP player remember 90% of locations of oil resources on each map he plays.
"Oil searching" is not equal to "Fighting for oil".
If you do oil searching then you almost lost fight for oil because enemy receives 50% energy advantage just by spending 1 truck!!
I know what i'm saying. I won lot of games just because i had "clever" trucks (just because i remembered locations of oil resources while my enemy is not).
"Oil Searching" exists only when both players are playing given map the first time.
It works only for random generated maps.
While you searching oil with sensor your opponent got that oil already with his truck (he build truck instead of sensor because he remembered oil).
Sounds good.Terminator wrote:ow about add ab pecial ability to Command center - like : "find oil Impuls" that could be launched fro example onece per 2-3 mins or something like that. (similar to laser satellite commandpost, but to scan terran for oils) and it may effect for sertain radius - not for all map or something. Just derricks close to you - that should be resonable. You wont capture enemies oil anyway, but if you do - that means you are "pro" and you will figures out that by yourself.
I remember many games when player got oil near base of his opponent. Because his opponent did not remembered oil even near his own base.
Each forgotten oil ~10-20% of power advantage to your enemy