then we will see through the model what is not very good.Jorzi wrote:I'm planning to do a simple interior to the cockpit as well, using alpha channel for the steel beams.
Models by Jorzi (AR)
Re: Models by Jorzi (AR)
Re: Models by Jorzi (AR)
Don't worry, it will be a bit like the steel tower
-insert deep philosophical statement here-
Re: Models by Jorzi (AR)
There you go, texture is 256x256, normalmap currently 512x512
-insert deep philosophical statement here-
Re: Models by Jorzi (AR)
After a while of doing other stuff, I finally textured the buggy today
-insert deep philosophical statement here-
Re: Models by Jorzi (AR)
Errrr... I see all these wonderful new Artwork and it's all looking so nice... When we gonna get to see some of it IG?
Good works guys!
Sick0
Good works guys!
Sick0
Re: Models by Jorzi (AR)
Download my mod at http://cyancore.net/goran/shadermod.wz
It has all my currently finished models.
It works nicely on the current snapshot build, but the bunker is invulnerable to direct-fire weapons for some reason
It has all my currently finished models.
It works nicely on the current snapshot build, but the bunker is invulnerable to direct-fire weapons for some reason
-insert deep philosophical statement here-
- Goth Zagog-Thou
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Re: Models by Jorzi (AR)
Oh goody, new toys!
Thanks Jorzi.
Thanks Jorzi.
Re: Models by Jorzi (AR)
Gonna check it out, thanks!Jorzi wrote:Download my mod at http://cyancore.net/goran/shadermod.wz
It has all my currently finished models.
It works nicely on the current snapshot build, but the bunker is invulnerable to direct-fire weapons for some reason
Re: Models by Jorzi (AR)
good! :-)isn't so bright as the original model and unmanned but anyway looks good.Jorzi wrote:After a while of doing other stuff, I finally textured the buggy today
P.S. also there is no room for the front wheels. How will they turn? well, till we have no support for event-driven animation, there are no problems with this.
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Re: Models by Jorzi (AR)
Since the wheels are now modeled separately anyway, they could be moved apart a bit more. Don't know if you can then get a proper low-poly connection to the body though.MaNGusT wrote:P.S. also there is no room for the front wheels. How will they turn?
We want information... information... information.
Re: Models by Jorzi (AR)
f***ing A, this mod rocks!
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Re: Models by Jorzi (AR)
This mod just keeps getting better!!!!!!
Just a tiny advice: add a version number in the mod name. (if possible)
Just a tiny advice: add a version number in the mod name. (if possible)
Re: Models by Jorzi (AR)
Thanks guys for all the compliments
@Mangust, cybersphinx: yeah, a few tweaks needed, but that would be required anyway when changing the animation/model data stuff Right now it is made as simple and optimized as possible for the current system.
@berserk9779: hmm I guess that would be good practice it would also help me keep track of what changes I have made on my different machines.
@Mangust, cybersphinx: yeah, a few tweaks needed, but that would be required anyway when changing the animation/model data stuff Right now it is made as simple and optimized as possible for the current system.
@berserk9779: hmm I guess that would be good practice it would also help me keep track of what changes I have made on my different machines.
-insert deep philosophical statement here-
Re: Models by Jorzi (AR)
you can also add a version file in the mod so people know what version it is.
Re: Models by Jorzi (AR)
what about the laser tecnology? the rocket launchers have a tecnology of laser aiming that lock's on the target, sorry for my bad English... And about the laser turrets? I also remember of a tecnology where you cold build cyborgs,are you gonna do those too? And their weapons?