Models by Jorzi (AR)

Improving the artwork in Warzone2100 - not for mod discussions
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MaNGusT
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Re: Models by Jorzi (AR)

Post by MaNGusT »

Jorzi wrote:I'm planning to do a simple interior to the cockpit as well, using alpha channel for the steel beams.
then we will see through the model what is not very good.
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Jorzi
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Re: Models by Jorzi (AR)

Post by Jorzi »

Don't worry, it will be a bit like the steel tower ;)
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Jorzi
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Re: Models by Jorzi (AR)

Post by Jorzi »

There you go, texture is 256x256, normalmap currently 512x512 ;)
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buggy4.jpg
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Jorzi
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Re: Models by Jorzi (AR)

Post by Jorzi »

After a while of doing other stuff, I finally textured the buggy today :)
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buggy5.jpg
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Sick0
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Re: Models by Jorzi (AR)

Post by Sick0 »

Errrr... I see all these wonderful new Artwork and it's all looking so nice... When we gonna get to see some of it IG? :geek:

Good works guys!

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Jorzi
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Re: Models by Jorzi (AR)

Post by Jorzi »

Download my mod at http://cyancore.net/goran/shadermod.wz ;)
It has all my currently finished models.
It works nicely on the current snapshot build, but the bunker is invulnerable to direct-fire weapons for some reason
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Goth Zagog-Thou
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Re: Models by Jorzi (AR)

Post by Goth Zagog-Thou »

Oh goody, new toys! :P

Thanks Jorzi. :D
Sick0
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Re: Models by Jorzi (AR)

Post by Sick0 »

Jorzi wrote:Download my mod at http://cyancore.net/goran/shadermod.wz ;)
It has all my currently finished models.
It works nicely on the current snapshot build, but the bunker is invulnerable to direct-fire weapons for some reason
Gonna check it out, thanks!
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MaNGusT
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Re: Models by Jorzi (AR)

Post by MaNGusT »

Jorzi wrote:After a while of doing other stuff, I finally textured the buggy today :)
good! :-)isn't so bright as the original model and unmanned but anyway looks good. :wink:

P.S. also there is no room for the front wheels. How will they turn? well, till we have no support for event-driven animation, there are no problems with this. :D
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cybersphinx
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Re: Models by Jorzi (AR)

Post by cybersphinx »

MaNGusT wrote:P.S. also there is no room for the front wheels. How will they turn?
Since the wheels are now modeled separately anyway, they could be moved apart a bit more. Don't know if you can then get a proper low-poly connection to the body though.
We want information... information... information.
medusa
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Re: Models by Jorzi (AR)

Post by medusa »

f***ing A, this mod rocks!
berserk9779
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Re: Models by Jorzi (AR)

Post by berserk9779 »

This mod just keeps getting better!!!!!!

Just a tiny advice: add a version number in the mod name. (if possible)
Jorzi
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Re: Models by Jorzi (AR)

Post by Jorzi »

Thanks guys for all the compliments :)
@Mangust, cybersphinx: yeah, a few tweaks needed, but that would be required anyway when changing the animation/model data stuff ;) Right now it is made as simple and optimized as possible for the current system.
@berserk9779: hmm I guess that would be good practice :) it would also help me keep track of what changes I have made on my different machines.
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medusa
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Re: Models by Jorzi (AR)

Post by medusa »

you can also add a version file in the mod so people know what version it is.
IgorBrehm
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Re: Models by Jorzi (AR)

Post by IgorBrehm »

what about the laser tecnology? the rocket launchers have a tecnology of laser aiming that lock's on the target, sorry for my bad English... And about the laser turrets? I also remember of a tecnology where you cold build cyborgs,are you gonna do those too? And their weapons?
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