Increasing minimap size..
Increasing minimap size..
It would be really cool to have an increased size of a minimap...There should also be an availability to make a full screen minimap...the games minimaps r too small and i often have to scroll accross the mini map.
Re: Increasing minimap size..
Erm, maybe I'm wrong here but a fullscreen "minimap" wouldn't really be a "minimap" anymore, right?
Although I do agree it would be nice to be able to increase the "minimap"'s window-size.
Although I do agree it would be nice to be able to increase the "minimap"'s window-size.
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Re: Increasing minimap size..
Fullscreen minimap would be nice indeed. Age of Mythology had something like this. When you click Tab button your minimap maximizes and you can see more details. This would be useful, especially considering that scrolling the minimap in warzone is badly flawed at the moment.
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Re: Increasing minimap size..
that would result in a low-res piece of crap taking up your whole screen.Cooldude wrote: It would be really cool to have an increased size of a minimap...There should also be an availability to make a full screen minimap...the games minimaps r too small and i often have to scroll accross the mini map.
Re: Increasing minimap size..
??? When I need to get an overview of what's going on on the battlefield I usually don't think about visual satisfaction. And why should the mini (or shall I say maxi-minimap ) be low res?Serman wrote: that would result in a low-res piece of crap taking up your whole screen.
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Re: Increasing minimap size..
Who saids the mini-map generation had to stay the same? It's one of the major improvements that's needed IMO - it really does look fuglySerman wrote: that would result in a low-res piece of crap taking up your whole screen.
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- Watermelon
- Code contributor
- Posts: 551
- Joined: 08 Oct 2006, 09:37
Re: Increasing minimap size..
I think the map needs to 'vector' version of minimap mapped from map tiles(the minimap always has fixed width/height and no silly scrolling).
The units indicators on minimap need to be bigger,maybe 4 pixel(2x4) when minimized,currently it's nearly impossible spot small number of approaching enemies on minimap.
The minimap should not draw lines when units are traveling at relatively high velocity(VTOL),the lines make the entire minimap completely unusable.
The units indicators on minimap need to be bigger,maybe 4 pixel(2x4) when minimized,currently it's nearly impossible spot small number of approaching enemies on minimap.
The minimap should not draw lines when units are traveling at relatively high velocity(VTOL),the lines make the entire minimap completely unusable.
tasks postponed until the trunk is relatively stable again.
Re: Increasing minimap size..
Yes, the minimap scrolling on 250x250 maps is ridiculous. It scrolls simply way too fast.
- Deathguise
- Trained
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Re: Increasing minimap size..
I second this, minimap scrolling on larger maps is dodgy.Serman wrote:Yes, the minimap scrolling on 250x250 maps is ridiculous. It scrolls simply way too fast.
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Re: Increasing minimap size..
I disagree about eliminating the VTOL streak lines - I think they are very cool - and help you track your planes easier.
Re: Increasing minimap size..
Minimap might get a bit bigger and more details, on the nigtly build it looks better already.
Credits to Kacen for making the image.