Merowingg's Maps
Re: Merowingg's Maps
Finally a post an opinion a sugestion I am delighted
R Hannay thanx for you short post
Well you are right, flatness is my Ahilles Heel.. but I dont know if you have played the map or not All grounds are elevated from the water and then simple lets call it hills on it are made plus acavengers high concrete walls
I didnt put much more hilly hils on the shores becuse there Is quite limited space.. and I wanted avoid complains about not being able to built.. I trying to figure out how to make map hilly but not so much to make it look good and bases being possible to built on those hills..
As you can see not much place is there already.. but really good point I am trying to fight with it as I can I have already defeated pale grounds and my maps are rich in textures Now the time of hillyness came
Bye
R Hannay thanx for you short post
Well you are right, flatness is my Ahilles Heel.. but I dont know if you have played the map or not All grounds are elevated from the water and then simple lets call it hills on it are made plus acavengers high concrete walls
I didnt put much more hilly hils on the shores becuse there Is quite limited space.. and I wanted avoid complains about not being able to built.. I trying to figure out how to make map hilly but not so much to make it look good and bases being possible to built on those hills..
As you can see not much place is there already.. but really good point I am trying to fight with it as I can I have already defeated pale grounds and my maps are rich in textures Now the time of hillyness came
Bye
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
The Dam Map V2 :)
Hello gentlemen
Dam V2 is identical as original Dam but rotated anticlockwise for 90 degrees
I did this change becuse a lot of players suggested doing so and I realised they are completely right because of obvious reasons
Even water Is now flowing into appropriate direction
Thank you for the suggestion gentlemen
I think some people will like Dam some Dam V2
Bye
Dam V2 is identical as original Dam but rotated anticlockwise for 90 degrees
I did this change becuse a lot of players suggested doing so and I realised they are completely right because of obvious reasons
Even water Is now flowing into appropriate direction
Thank you for the suggestion gentlemen
I think some people will like Dam some Dam V2
Bye
- Attachments
-
- 8c-Mero_DamV2.wz
- Rotated anticlockwise for 90 degrees Dam :)
- (42.07 KiB) Downloaded 519 times
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
Re: Merowingg's Maps
Hehe Indeed Good one Are you matematician or something
I didnt even notice I have goon so far.. I mean that I went over forty.. I think there is about thirty and rest is variations of other maps
42 you are saying.. I hope I will not spoil the universe
And of course quality not quantity is the most important..
As I have said you have inspired me Hao I have a vision or shall I say a clear idea of forthcoming map
Gentlemen I want to remind that your opinion and critics are very important.. dont hesitate, your voice counts !!!!!!.....
Post and dont be shy... Ideas, sugestions, even about a map that was made a year ago Just type the name of it and your opinion..
This is forum gentlemen, I am very happy you download my maps, and I really hope you enjoy them.. but please.. say something..
Links To all my maps are In the first post in this thread
42.. well when 50 maybe I will make a big anniversary drinking and eating playing Warzone 24 hours maybe ??
I think we all mapmakers and friends should gather somewhere and celebrate from time to time or I have even better idea The Warzone players From all over the world
Ah what a nice vision.. but almost.. impossible although I think nothing is impossible
Bye gentlemen Have unforgettable battles, make best friends, have great fun
I didnt even notice I have goon so far.. I mean that I went over forty.. I think there is about thirty and rest is variations of other maps
42 you are saying.. I hope I will not spoil the universe
And of course quality not quantity is the most important..
As I have said you have inspired me Hao I have a vision or shall I say a clear idea of forthcoming map
Gentlemen I want to remind that your opinion and critics are very important.. dont hesitate, your voice counts !!!!!!.....
Post and dont be shy... Ideas, sugestions, even about a map that was made a year ago Just type the name of it and your opinion..
This is forum gentlemen, I am very happy you download my maps, and I really hope you enjoy them.. but please.. say something..
Links To all my maps are In the first post in this thread
42.. well when 50 maybe I will make a big anniversary drinking and eating playing Warzone 24 hours maybe ??
I think we all mapmakers and friends should gather somewhere and celebrate from time to time or I have even better idea The Warzone players From all over the world
Ah what a nice vision.. but almost.. impossible although I think nothing is impossible
Bye gentlemen Have unforgettable battles, make best friends, have great fun
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
Re: Merowingg's Maps
What? You mean you don't alreadyMerowingg wrote:playing Warzone 24 hours maybe ??
Anyway, The problem would be getting a good place, funding it's hire and people funding their own flights.
And we really need to make sure we know how many people would be able to make it etc.
Anyway, good luck with more map making and I hope you get to 50 soon
The New Venice Map :)
Hello gentlemen
I have called the map New Venice becuse its terrarian is to indicate and remain about the Venice and its channels
It is called New Venice because it is urban one and post nuclear
It is flat I know.. but Venice is flat.. I promise to make next map more hilly.. I have to upgrade about it this is my weak spot..
The map is 220 x 220 for 8 players with advanced bases 6 oil in base and another 7 per player on the map
I had some delays to make a new map becuse of srudies and some life stuff but I am back on the track again
Although maps by me may appear now less often
I hope you will like the map
It was just warming up
Have fun gentlemen
Opinions are needed
Bye
I have called the map New Venice becuse its terrarian is to indicate and remain about the Venice and its channels
It is called New Venice because it is urban one and post nuclear
It is flat I know.. but Venice is flat.. I promise to make next map more hilly.. I have to upgrade about it this is my weak spot..
The map is 220 x 220 for 8 players with advanced bases 6 oil in base and another 7 per player on the map
I had some delays to make a new map becuse of srudies and some life stuff but I am back on the track again
Although maps by me may appear now less often
I hope you will like the map
It was just warming up
Have fun gentlemen
Opinions are needed
Bye
- Attachments
-
- 8c-Mero_NewVenice.wz
- The Modern Venice Map :)
- (61.38 KiB) Downloaded 535 times
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
Re: Merowingg's Maps
Horray!
Finnaly another Mero map
I was beginning to think that you'd abandonded all of us.
Finnaly another Mero map
I was beginning to think that you'd abandonded all of us.
Re: Merowingg's Maps
Hello Wibble
I hope you are not sarcastic
I know I can always count on your posts what makes me happy but I would be much happier if you could say something more about your experience and opinion about a/the map/s
I will never abandon ! but.. my activity or time from one post to another my be a little bit longer now.. but dont have to
Cya Wibble
I hope you are not sarcastic
I know I can always count on your posts what makes me happy but I would be much happier if you could say something more about your experience and opinion about a/the map/s
I will never abandon ! but.. my activity or time from one post to another my be a little bit longer now.. but dont have to
Cya Wibble
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
The Scav Hills Map :)
Hello Gentlemen
Finally another four player map
I think the map should be interesting..
It is 200 x 200, 4 players with advanced bases, 6 oil in base, another 9 on the map per player, but.. 14 of all of the map oil have scavengers by the map oil I mean the one not in base
The map is really rich in terrarian textures
I advise to turn the scavengers on to make it even more interesting those savage men dominated the centre and are on the hills tops too I didnt make them very strong in defence structures but I really wanted to do so they can be real pain on this map even with this fact of weak defence
I hope the shape of the map is interesting I want to make my maps more and more complicated in shape and strategically demanding
I suppose the areas near the bases are still too flat.. but I wated to expose the height of the hills.. here we go again.. my Achilles heel.. ?.. ?..
The map have also some nice features on it
The layout of it should give some fun
Enjoy
Finally another four player map
I think the map should be interesting..
It is 200 x 200, 4 players with advanced bases, 6 oil in base, another 9 on the map per player, but.. 14 of all of the map oil have scavengers by the map oil I mean the one not in base
The map is really rich in terrarian textures
I advise to turn the scavengers on to make it even more interesting those savage men dominated the centre and are on the hills tops too I didnt make them very strong in defence structures but I really wanted to do so they can be real pain on this map even with this fact of weak defence
I hope the shape of the map is interesting I want to make my maps more and more complicated in shape and strategically demanding
I suppose the areas near the bases are still too flat.. but I wated to expose the height of the hills.. here we go again.. my Achilles heel.. ?.. ?..
The map have also some nice features on it
The layout of it should give some fun
Enjoy
- Attachments
-
- 4c-Mero_ScavHills.wz
- Be warned :) scavs are on the hills :) and in the valley too :)
- (50.92 KiB) Downloaded 610 times
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
Re: Merowingg's Maps
Omg, this last map looks challenging! Multiple chokes, highground control ... o.O (:
About hills and flatness: Well, they're not that hard to make if you really want to and have enough time. You just wave your brush (not pencil!) long enough and it steadily becomes varied (: By the way, it'll be somehow psychologically easier if you add a random noise to the heightmap first. In this case you won't be afraid of having too obviously-ugly hills at the beginning.
About hills and flatness: Well, they're not that hard to make if you really want to and have enough time. You just wave your brush (not pencil!) long enough and it steadily becomes varied (: By the way, it'll be somehow psychologically easier if you add a random noise to the heightmap first. In this case you won't be afraid of having too obviously-ugly hills at the beginning.
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Re: Merowingg's Maps
Hi Hao
If the map looks challenging even for you.. and you seem to like it I am really happy then as I know you have a good eye and excellent sense of mapmaking I am really happy about it
Speaking of flatness.. the case is that.. I am afraid that if i make all the ground hilly, wavy, there will be no possibility to built a building on the ground.. I know.. silly but it always seem to me like that.. do you know how much I can diverse, change the ground level from 0 for example.. to make a building possible to be built on the slope ??
And what do you exactly mean by brush but not pencil the terrarian, in what sence ??
Bye
If the map looks challenging even for you.. and you seem to like it I am really happy then as I know you have a good eye and excellent sense of mapmaking I am really happy about it
Speaking of flatness.. the case is that.. I am afraid that if i make all the ground hilly, wavy, there will be no possibility to built a building on the ground.. I know.. silly but it always seem to me like that.. do you know how much I can diverse, change the ground level from 0 for example.. to make a building possible to be built on the slope ??
And what do you exactly mean by brush but not pencil the terrarian, in what sence ??
Bye
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
Re: Merowingg's Maps
I never made any presize measurements, but, well, you have a lot of freedom in this. ~10%grey noise usually seems fine. And even if you loose a few building sites, that won't be much of a problem with your map sizeMerowingg wrote:Speaking of flatness.. the case is that.. I am afraid that if i make all the ground hilly, wavy, there will be no possibility to built a building on the ground.. I know.. silly but it always seem to me like that.. do you know how much I can diverse, change the ground level from 0 for example.. to make a building possible to be built on the slope ??
I mean, use a smooth brush, not a brush with crisp borders. And also make it transparent With 10%-opaque brush, you switch thinking from "i'm painting this area grey" to "i'm making this area a bit higher" (:Merowingg wrote:And what do you exactly mean by brush but not pencil the terrarian, in what sence ??
GL with this (: (: (:
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Re: Merowingg's Maps
Ok I will try to experiment with 10 degrees variety level and I hope you are talking about 0 - 255 scale becuse I am not sure
Well I think you are making a small implication that my maps are always toooooo big ??
I have a strange feeling that you are saying about the random height generator.. which I have but i dont use or even something else I dont know about.. I have seen a movie where you have painted a map can you please send me on PM this program and some basic instructions ?? I woud be obliged
Bye
Well I think you are making a small implication that my maps are always toooooo big ??
I have a strange feeling that you are saying about the random height generator.. which I have but i dont use or even something else I dont know about.. I have seen a movie where you have painted a map can you please send me on PM this program and some basic instructions ?? I woud be obliged
Bye
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
The Symetry Map :)
Hello Gentlemen
I have made the smallest map in my mapmaking history
It is 100 x 100 and I have to admit working on a map with such a size is completely different
I think the map is excellent for FFA but good team working migh be fun here too
The map is for 4 players 8 oil in base 14 per player on the map but.. as always but map is overwhelmed with scavengers they have 7 of this 14 oils possessed and the rest quite good protected but not all
A smart ballance is needed on this map so not to lose a lot of units on the scavengers but at the same time possess more oil and attack an enemy
Advanced bases are included on the map
I have called it symetry becuse it is entirely symetrical in every detail
Have fun gentlemen
Bye
I have made the smallest map in my mapmaking history
It is 100 x 100 and I have to admit working on a map with such a size is completely different
I think the map is excellent for FFA but good team working migh be fun here too
The map is for 4 players 8 oil in base 14 per player on the map but.. as always but map is overwhelmed with scavengers they have 7 of this 14 oils possessed and the rest quite good protected but not all
A smart ballance is needed on this map so not to lose a lot of units on the scavengers but at the same time possess more oil and attack an enemy
Advanced bases are included on the map
I have called it symetry becuse it is entirely symetrical in every detail
Have fun gentlemen
Bye
- Attachments
-
- 4c-Mero_Symetry.wz
- The symetrical map with a lot of scavengers :) excellent for FFA :)
- (15.9 KiB) Downloaded 566 times
Last edited by Merowingg on 30 Nov 2010, 23:28, edited 1 time in total.
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
Re: Merowingg's Maps
Hmm, no, i was actually talking about percentage. Eg. 10% grey, 20% grey, etc, 100%grey=white. And transparency is also normally measured in percents.and I hope you are talking about 0 - 255 scale
What are you talking about? This is pure GIMP (:I have a strange feeling that you are saying about the random height generator.. which I have but i dont use or even something else I dont know about.. I have seen a movie where you have painted a map can you please send me on PM this program and some basic instructions ?? I woud be obliged
P.S. The last map looks worthy. It's squared-like, but the middle is wide, no way to turtle it up ... And taking low oil level into account ... And a few well-placed lakes ... Gonna be fun! (:
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