Super Transport model submissions for 3.1

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Staff
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Super Transport model submissions for 3.1

Post by Staff » 02 Nov 2010, 06:08

I talked about this in the past, and well, guess not that many people saw.

Currently, as you all know, we are using the big transport from the Campaign...

So, if you have a concept model, or a actual working model, then post your pies / pics :)
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Berg
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Re: Super Transport model submissions

Post by Berg » 02 Nov 2010, 06:26

I made a few for fun maybe this will give others ideas
trans4.jpg
transport4.jpg
Just some ideas I have.
If you have ideas and cant make models draw a picture and submit that Im sure the modelers would like to see them.

Regards Berg
Attachments
transport6.jpg

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Re: Super Transport model submissions

Post by Berg » 02 Nov 2010, 06:32

screenshot Impression
skyhigh.JPG

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Re: Super Transport model submissions

Post by Jorzi » 02 Nov 2010, 11:36

trans4.jpg looks really good imo :wink:
ImageImage
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Re: Super Transport model submissions

Post by Wibble199 » 02 Nov 2010, 13:54

They are good models, however I don't really think that they suit the style of the rest of the game.

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Re: Super Transport model submissions

Post by Black Project » 02 Nov 2010, 14:02

Berg wrote:Image
IMO, this one will fit better in-game, good job Berg.

Regards BP

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Re: Super Transport model submissions

Post by Saberuneko » 02 Nov 2010, 14:29

Black Project wrote:
Berg wrote:Image
IMO, this one will fit better in-game, good job Berg.

Regards BP
Think the same. It fits nicely.

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Re: Super Transport model submissions

Post by Berg » 02 Nov 2010, 14:39

Thanks folks but weather they fit or not is not a problems Im just putting ideas up for bugnator and I Hope to see some from other folks that way there is no long drawn out debate over weather the pixel on the top left is the wrong colour Ill let buginator choose good or bad.

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Re: Super Transport model submissions

Post by macuser » 02 Nov 2010, 14:42

IMHO berg the last one (the design at least) looks good for the cyborg transport.
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Re: Super Transport model submissions

Post by Berg » 02 Nov 2010, 15:03

macuser wrote:IMHO berg the last one (the design at least) looks good for the cyborg transport.
I know you have the skills macuser come on get the brain juices going put in your ideas. Submit a model!!!

Best Regards Berg

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Re: Super Transport model submissions

Post by macuser » 02 Nov 2010, 15:23

hmm.... ability maybe, time...... :roll:
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Re: Super Transport model submissions

Post by Mysteryem » 03 Nov 2010, 00:20

Edit: fixed the pie files.
I edited the campaing transport but never actually uploaded the model:
Image
Image<--old | close up of new polygons--v
Image
drtrans2.pie
(12.36 KiB) Downloaded 509 times
Also did this just for fun in a seperate pie:
Image
(the door is 1 tile wide)
drtrans3.pie
(13.49 KiB) Downloaded 478 times
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Re: Super Transport model submissions

Post by Berg » 03 Nov 2010, 03:31

Code: Select all

6A00 4 67 6 7 66 8 1 30 70 1 250 29 250 29 184 1 184
Data from trtans3.pie I see you are using double sided polygons flag 6A00.
Might have to check with Buginator on this build being able to use this flag as trunk cannot.
Nice model Mysteryem...I see you are using pieslice ...

Best regards Berg

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Re: Super Transport model submissions

Post by Mysteryem » 03 Nov 2010, 10:17

Berg wrote:

Code: Select all

6A00 4 67 6 7 66 8 1 30 70 1 250 29 250 29 184 1 184
Data from trtans3.pie I see you are using double sided polygons flag 6A00.
Might have to check with Buginator on this build being able to use this flag as trunk cannot.
Nice model Mysteryem...I see you are using pieslice ...

Best regards Berg
Thanks Berg, I had forgotten that I'd been using the 2.3 model when I began this.
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The glory of this has collapsed on its self so far, that even the neutrons have collapsed."

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Re: Super Transport model submissions

Post by Remotehorst » 03 Nov 2010, 22:11

So here is my challenge. :D
Its not completeley finished, since i want to hear your meaning about it.
Maybe someone got a good idea to enhance it.
transporterV02a.jpg
transporterV02a-f.jpg
transporterV02a-s.jpg
101 Verticies
101 Faces
:lol2:

Edit: A few faces can be removed, since the bottom of the Transporter still has faces.
My Blender Tutorials for Beginners (german): http://www.youtube.com/user/voxelgeek

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