Moving Unit errors Alpha map

Do you need help? Ask here!

Bug reporting belongs here: http://developer.wz2100.net/newticket
Post Reply
martinob
New user
Posts: 1
Joined: 05 Oct 2010, 02:51

Moving Unit errors Alpha map

Post by martinob »

Hello,

I just compiled and installed warzone2100 2.3.5. I am having trouble with using and vehicle except the truck and machine gunner.

Is there something missing from the source code?

Thanks,

Here is my log excerpt:

info |08:44:49: [screenInitialise] Using colour depth of 16 instead of 16.
info |08:44:49: [screenInitialise] You might experience graphics glitches or crashes!
error |08:44:58: [loadSaveTemplateV] This component no longer exists - ���, the template will be deleted
error |08:46:53: [getNameFromComp] Invalid range referenced for numRepairStats, 5 > 3
error |08:46:53: [getNameFromComp] Assert in Warzone: game.c:11589 (compIndex < numRepairStats), last script event: 'N/A'
error |08:46:53: [getNameFromComp] Invalid range referenced for numRepairStats, 5 > 3
error |08:46:53: [getNameFromComp] Assert in Warzone: game.c:11589 (compIndex < numRepairStats), last script event: 'N/A'
error |08:47:21: [loadSaveTemplateV] This component no longer exists - �u�o�J�1�W����Β���'�]͸��J�����7͑���+�T���/�Q�*���;�-�qҌ���, the template will be deleted
error |08:47:21: [buildDroidFromSaveDroid] This component no longer exists - �,�J�6�0�L�,�-▒�G �K0�,, the droid will be deleted
error |08:47:21: [buildDroidFromSaveDroid] Assert in Warzone: game.c:5761 (compInc >= 0), last script event: '<none>'
error |08:47:21: [buildDroidFromSaveDroid] Failed to find weapon
error |08:47:21: [buildDroidFromSaveDroid] Assert in Warzone: game.c:5767 (found), last script event: '<none>'
error |08:47:21: [loadSaveDroidV] unitLoad: Failed to build new unit
error |08:47:21: [loadSaveDroidV] Assert in Warzone: game.c:6457 (psDroid != ((void *)0)), last script event: '<none>'
AL lib: ALc.c:1818: alcCloseDevice(): deleting 2 Buffer(s)
Post Reply