Warzone 2100 Mod Manager 5
- milo christiansen
- Regular
- Posts: 749
- Joined: 02 Jun 2009, 21:23
- Location: Perrinton Michigan
Warzone 2100 Mod Manager 5
Well here it is, the first version of my mod manager to be multi platform.
Install Warzone 2100 Mod Manager 5.0.2.exe
As far as use and looks goes this is very close to version 3.5.
Linux and Mac users: I have never tested this on ether system so if you try this I want to know how it works.
A portable (flashdrive) version would depend on several windows only hacks so creating a new version would be a waste of time. Here is a link to 3.5 p(Windows only) 3.5/3.5 p download thread
EDIT1:Source and Binary updated with better error messages.
EDIT2:Source and Binary updated to version 5.0.1
EDIT3:Source and binary updated, gui now uses layouts.
EDIT4:Source and binary updated, Version 5.0.2, Mod names may now have spaces, default paths updated for Warzone v3.0.
EDIT5:Source and binary updated, Mod manager now restarts when paths are changed.
Install Warzone 2100 Mod Manager 5.0.2.exe
As far as use and looks goes this is very close to version 3.5.
Linux and Mac users: I have never tested this on ether system so if you try this I want to know how it works.
A portable (flashdrive) version would depend on several windows only hacks so creating a new version would be a waste of time. Here is a link to 3.5 p(Windows only) 3.5/3.5 p download thread
EDIT1:Source and Binary updated with better error messages.
EDIT2:Source and Binary updated to version 5.0.1
EDIT3:Source and binary updated, gui now uses layouts.
EDIT4:Source and binary updated, Version 5.0.2, Mod names may now have spaces, default paths updated for Warzone v3.0.
EDIT5:Source and binary updated, Mod manager now restarts when paths are changed.
Last edited by milo christiansen on 29 Nov 2010, 21:10, edited 10 times in total.
In general, if you see glowing, pulsating things in the game, you should click on them.
- Demigod Game Ganual
- Demigod Game Ganual
- lav_coyote25
- Professional
- Posts: 3434
- Joined: 08 Aug 2006, 23:18
Re: Warone 2100 Mod Manager 5
could you please use some other file server - the one your using now is using popunder porn sites.
Re: Warone 2100 Mod Manager 5
Okay... Works for me! I'll be posting bugs, if encountered!
Arch / Intel Core i9 12900 / 32GB RAM / NVidia RTX2070 Super
Re: Warone 2100 Mod Manager 5
Er.. I'd be happy to try this on my Mac, but I'm not quite sure how to compile it.
Any Suggestions?
Any Suggestions?
- milo christiansen
- Regular
- Posts: 749
- Joined: 02 Jun 2009, 21:23
- Location: Perrinton Michigan
Re: Warone 2100 Mod Manager 5
I used Qt Creator so you might need that too. I really don't have much experiance with QT so I don't know for sure what is needed.
In general, if you see glowing, pulsating things in the game, you should click on them.
- Demigod Game Ganual
- Demigod Game Ganual
Re: Warone 2100 Mod Manager 5
Hi,
I tried to compile it with QTCreator, but it crashes with error code 2
I tried to compile it with QTCreator, but it crashes with error code 2
Re: Warone 2100 Mod Manager 5
I keep getting
":: error: No rule to make target `/File Location/WZMM Source Code Only.7z Folder/WZMM.pro', needed by `Makefile'. Stop."
":: error: No rule to make target `/File Location/WZMM Source Code Only.7z Folder/WZMM.pro', needed by `Makefile'. Stop."
- milo christiansen
- Regular
- Posts: 749
- Joined: 02 Jun 2009, 21:23
- Location: Perrinton Michigan
Re: Warone 2100 Mod Manager 5
Crashes on run or on compile? If compile which tool?Square wrote:Hi,
I tried to compile it with QTCreator, but it crashes with error code 2
??? I have no idea. What os? Your best bet is to find someone who uses QT on your os and ask them. The only os I ever use is windows.Bolo42 wrote:I keep getting
":: error: No rule to make target `/File Location/WZMM Source Code Only.7z Folder/WZMM.pro', needed by `Makefile'. Stop."
In general, if you see glowing, pulsating things in the game, you should click on them.
- Demigod Game Ganual
- Demigod Game Ganual
- n2large0shirt
- Trained
- Posts: 53
- Joined: 14 Aug 2010, 07:08
- Location: Wisconsin
- Contact:
Re: Warone 2100 Mod Manager 5
Works great! Thanks! My windows 7 machine got a little confused but i just had to point it to the correct paths and it was fine...
https://addons.mozilla.org/en-US/firefox/addon/722/ <- No more popanyware anything! Best plug-in ever created for Firefox IMHO.lav_coyote25 wrote:could you please use some other file server - the one your using now is using popunder porn sites.
~Elderly before my time.~
Re: Warone 2100 Mod Manager 5
Do you know there are other browsers, like Chrome, Opera, Safari and IE8?n2large0shirt wrote:https://addons.mozilla.org/en-US/firefox/addon/722/ <- No more popanyware anything! Best plug-in ever created for Firefox IMHO.
Re: Warone 2100 Mod Manager 5
Lol, I need to change my browser, it crashes too regularly and crashes when I turn fullscreen on/off.
- milo christiansen
- Regular
- Posts: 749
- Joined: 02 Jun 2009, 21:23
- Location: Perrinton Michigan
Re: Warone 2100 Mod Manager 5
Square wrote:it crashes on run^^
I don't remember what exit code 2 means but I will check the source and tell you the fix on Monday.
In general, if you see glowing, pulsating things in the game, you should click on them.
- Demigod Game Ganual
- Demigod Game Ganual
- milo christiansen
- Regular
- Posts: 749
- Joined: 02 Jun 2009, 21:23
- Location: Perrinton Michigan
Re: Warone 2100 Mod Manager 5
Updated source and binary
Changes are; Removed all "die instantly" debugging code and replaced with user-friendly error messages.
Error code 2 is: directory "%ModFolder%/multiplay" does not exist. the latest source will display a message and automatically create this folder.
Changes are; Removed all "die instantly" debugging code and replaced with user-friendly error messages.
Error code 2 is: directory "%ModFolder%/multiplay" does not exist. the latest source will display a message and automatically create this folder.
In general, if you see glowing, pulsating things in the game, you should click on them.
- Demigod Game Ganual
- Demigod Game Ganual