X mod

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andeemac2006
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Re: X mod

Post by andeemac2006 »

This is not a Mod ITS THE BEST VERSION OF THE GAME,, COMPLETE WITH THE NEW LANDSCAPE TERRAIN GRAPHICS
THE COLOURS ARE GREAT ,, ON VISTA 64 THE GAME WORKS WONDERFUL,,, AND I ADDED A NEW NVIDIA VIDEO DRIVER WHICH IS GOOD AS WELL, NO PROBLEMS I wish they would give you credit and make this an official Beta if you like, status to your so called Mod along the latest official Version :)

PS it brings new fun to the game after Decades.
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new paradigm leader
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Re: X mod

Post by new paradigm leader »

very pretty, haven't seen artwork this good in a long time...
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adrian5934
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Re: X mod

Post by adrian5934 »

HI
Your mod looks fantastic. But icant get it to run, ive tried putting it in autoload, but no luck
Regards
Adrian
BunkerBlaster
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Re: X mod

Post by BunkerBlaster »

adrian5934 wrote:HI
Your mod looks fantastic. But icant get it to run, ive tried putting it in autoload, but no luck
Regards
Adrian
Mods are almost always outdated when Warzone is updated. Use the same version of Warzone the mod was intended for.
Warzone_Fan
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Re: X mod

Post by Warzone_Fan »

nice mod but how the Bug Mantis Panther and Tiger look like i wanna an screenshot
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hocongdanh
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Re: X mod

Post by hocongdanh »

Why this happen when i use mod "X_mod_v_1_2.wz" ?
Place file to ~~~/mods/autoload then start game, when click new campain it break the game and show this block.
Image
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Xenon
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Re: X mod

Post by Xenon »

This mod was made for the 2.3.1 version of the game so now with the new 2.3.8 is not compatible files vrf because there were many changes in the game. currently is working on a version of my mod 1.3, it will be redrawn lot of old models and probably will be added if you can I deal with them by adding. who knows how to add a game research and other writing here about it. will also be in vogue fixed many bugs due to which he is a bit buggy
Sorry for my english
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Merowingg
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Re: X mod

Post by Merowingg »

Xenon :) you are alive :)

It have been monts since I last have seen you..

How are you man ?? :)

Best wishes to you :)
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"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian

Regards - Mero
neo_dragon2k
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Re: X mod

Post by neo_dragon2k »

dude seriously this has to be one of the most awesome things Ive ever seen for this game. I love the cyborgs. they should seriously think about making this a permanent addition to the game. the cyborgs look like little green blobs with legs on my screen; but those look pretty awesome.
Sick0
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Re: X mod

Post by Sick0 »

Would really like to see this updated to work with todays release's. Love the dark grey with the blue you had going there and the cyborgs where looking very good!
keitaro1000
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Re: X mod

Post by keitaro1000 »

really like all the new textures & stuffs
but too bad not compatible to latest version updated of the game
hope to u can make it to be playable with latest game version
thanks for ur hardwork
The_Annihilator
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Re: X mod

Post by The_Annihilator »

i can tell you play X3 terran conflict :P thats the Xenon logo from the game lol
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Xenon
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Re: X mod

Post by Xenon »

Recently tried to rebuild everything under the latest version of the game, but did not work as a model in the new version as it is written differently. coordinates differently situated. and so gave up.

probably nothing at all do this. Now it's just a waste for the new version of the game
Sorry for my english
Jorzi
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Re: X mod

Post by Jorzi »

You mean 3.1? It should still be able to use the same pie2/pie3 models.
What models did you have problems with?
ImageImage
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Xenon
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Re: X mod

Post by Xenon »

Image

On the left shows the model file in version 2.3.9 and all versions below that. and on the right the same file but taken from version 3.1.

As you can see different composition. I think that here in this and all the Problem that the models from the old to the new versions are not suitable
Sorry for my english
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