Post
by Serman » 07 Jul 2007, 05:20
another list of little ideas:
Being able to personalize your base more
- When building structures, you are given the option of which way to turn them to. (doesnt leave behind seams in tiles)
- In Multiplayer, you may choose a new option of Faction Battle or something.
Where you'll be able to choose between the existing factions of The Project, The New Paradigm, The Collective, NEXUS, or possibly the Scavengers.
- Along with that, being able to build structures applicable only to them (such as dark gray collective walls, and black NEXUS walls, and hardpoints. And the different kinds of Command Centers.
- With Faction Battle, you may be able to start off with the light body for your faction as your default truck. and, in T1, you start with your faction's body.
Somehow implementing a totally new, more user friendly way to edit, and create new maps.
- It's included on the Main Menu of Warzone2100 as Map Editor or something.
- Interface very similar to that of the game. Similar viewing, camera angles, zooming, etc.
- easy terrain leveling at the tip of your fingers (like in DEBUG mode)
- A little toolbar at the bottom. eg: you click on Tiles, and a list of tiles comes up on the left, you select each, and just click on the highlighted zone, and it appears. You dont have to re-select it each time you place a tile
- All maps you make, and save will automatically be availible for use in Skirmishes, and Host Games. Whoever joins the game, is prompted to download the map for the game, and then he or she may join.
- Better looking render. Preferably 3D, of the map you look at, before you choose to play it.