X mod
X mod
Changes v 1.2: Improved graphics (more colonists), replaced heavy laser to laser gun. replaced gauss canon to quick-fire gauss, increased rate of tank killer, improve the appearance vtols, updated trunk version for mod
Link for download: v 1.2 how mod http://www.mediafire.com/?arskw5uko01x1ax
Link for download: v 1.2 how improved trunk http://www.mediafire.com/?rldblvd2qby8biz
===================================================================
This a graphic remake for Warzone 2100 version 1.1
I changed all what i can in the game, all what u can build, and put it in the trunk 10707
Link for download: v 1.1 http://www.mediafire.com/?3ehdkmin5yx
Extract arhive anywhere click on the exe file and play, not needed create short cut
Some screens shot(old screenshots, but super cyborgs not changed):
Pyton, Cobra and Viper with wheels
Super cyborg with medium canon
Link for download: v 1.2 how mod http://www.mediafire.com/?arskw5uko01x1ax
Link for download: v 1.2 how improved trunk http://www.mediafire.com/?rldblvd2qby8biz
===================================================================
This a graphic remake for Warzone 2100 version 1.1
I changed all what i can in the game, all what u can build, and put it in the trunk 10707
Link for download: v 1.1 http://www.mediafire.com/?3ehdkmin5yx
Extract arhive anywhere click on the exe file and play, not needed create short cut
Some screens shot(old screenshots, but super cyborgs not changed):
Pyton, Cobra and Viper with wheels
Super cyborg with medium canon
Last edited by Xenon on 24 Jul 2010, 22:28, edited 7 times in total.
Sorry for my english
Re: X mod
Wow!
"This is a big one, commander" (c)
Downloading ...
upd: Ouch It's not a mod even? Am i supposed to run it under wine or something?
(good job anyway, it's only about me after all, isn't it?)
"This is a big one, commander" (c)
Downloading ...
upd: Ouch It's not a mod even? Am i supposed to run it under wine or something?
(good job anyway, it's only about me after all, isn't it?)
Maps | Tower Defense | NullBot AI | More NullBot AI | Scavs | More Scavs | Tilesets | Walkthrough | JSCam
- Christheturtle
- Trained
- Posts: 97
- Joined: 28 May 2010, 03:00
Re: X mod
Some of the graphic changes I quite like, the cyborg especially.
http://www.turtlenetworking.co.uk
http://blog.turtlenetworking.co.uk - Looking for article contributors.
http://www.falconigaming.net
http://blog.turtlenetworking.co.uk - Looking for article contributors.
http://www.falconigaming.net
- Rman Virgil
- Professional
- Posts: 3812
- Joined: 25 Sep 2006, 01:06
- Location: USA
Re: X mod
.
Wow.... this looks to be lots and lots of FUN to play with it. A mountain of eye-candy for my sweet tooth.
I also very much like your independent style. That's a big part of what mods are all about, IMHO.
BTW, did you re-make the Cyborg Transport ?
- Cheers, RV
.
Wow.... this looks to be lots and lots of FUN to play with it. A mountain of eye-candy for my sweet tooth.
I also very much like your independent style. That's a big part of what mods are all about, IMHO.
BTW, did you re-make the Cyborg Transport ?
- Cheers, RV
.
Re: X mod
Did you change anything in the source code? Current trunk is 11029, and replacing your data files don't work.Xenon wrote:This a graphic remake for Warzone 2100 version 1.1
I changed all what i can in the game, all what u can build, and put it in the trunk 10707
What license are you releasing this under?
- Black Project
- Regular
- Posts: 745
- Joined: 04 Apr 2008, 20:53
Re: X mod
Man, i almost got a heart attack when i saw those GFX i liked them a lot, i'll try it later.
One question: Which programs you used to make those GFX and Texture? I liked how you did it with those textures. I would like to learn a bit about texturing.
Last but not least, excelent work Xenon
Regards BP
One question: Which programs you used to make those GFX and Texture? I liked how you did it with those textures. I would like to learn a bit about texturing.
Last but not least, excelent work Xenon
Regards BP
Re: X mod
Does the license allow it?i take it in the game X2 - the threath
Maps | Tower Defense | NullBot AI | More NullBot AI | Scavs | More Scavs | Tilesets | Walkthrough | JSCam
Re: X mod
I havent lecence for it because i not licenced producer. I creator mods for wz2100. if u want u can say about me how pirat. if not want have it, its ur rules. i not duty u for download my mod and play in it. If u want u download if not u not download
Last edited by Xenon on 25 Jun 2010, 09:36, edited 1 time in total.
Sorry for my english
- Rman Virgil
- Professional
- Posts: 3812
- Joined: 25 Sep 2006, 01:06
- Location: USA
Re: X mod
Rman Virgil wrote:.
BTW, did you re-make the Cyborg Transport ?
.
Re: X mod
I take cyborgs transport from my mod for campaign transport and cyborgs
Here post about my transports: viewtopic.php?f=10&t=4273
Here post about my transports: viewtopic.php?f=10&t=4273
Sorry for my english