This is currently unneccessary. Did you encounter the situation (in 2.0.5->2.0.6) where we had to overwrite a .wz file to update it? I didn't... NSIS is quite good at creating patches to uncompressed zip files.Kamaze wrote: Would be a bit more structurized. And another idea, why not use a quake like package system (PhysFS should support this).
If something alters on the mp.wz/sp.wz we could provide a patch named like "sp_00x.wz" wich contains the altered files.
So, that the game loads the wz packs in an alphanumeric order so that the new wz packs overwrite the contained files from the base package.
With the current resource handling system (.lev/.wrf) this is not possible.Kamaze wrote: Maybe merge mp.wz and warzone.wz together.