As I said:Mabsterone wrote:No, try to attack against someone who just got a handfull of ripples ( wich are pretty early avail ) or mrl ( minirok battery ) tanks, you have no chance.
I dont say rockets are too strong, i just say that the rocket tec tree covers the whole game and dominates 90% of it, from t1 to endgame.
There are no alternatives accept early rush against rocket players, even if youmanage to get an adavantage in engery while playing. All other tec trees are wasted energy and time, because you dont get one single point in the game where you get an advantage over the rocket tec that is availabe at that point.
As said above, there needs to be an endgame dominant tec, no problem with that. Whati dont understand is the point, that its the end of a tec tree wich rules the battlefiel anyway most of the time.
And, rockets aren't 90% of tech tree. Including all missiles, artillery and SAMs, they maybe take 40%.KukY wrote:There is a way to handle everything.
Ripples aren't so hard to beat. Send a single unit, all Ripples shoot at it, you take your attack force in and destroy Ripples before thhey reload again!