Here is the second version of my Nexus mod.
(The below is also in the readme)
Put Nexus-Mod.wz in your mods\multiplay folder.
The comand line parameter is --mod_mp Nexus-Mod.wz
Have fun!
Nexus Mod Version 2
Nexus Mod Version 2
- Attachments
-
- Nexus mod.zip
- (2.15 MiB) Downloaded 1378 times
"...If pure awesomeness were bricks, this would be the Great Wall of China...
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."
- Black Project
- Regular
- Posts: 745
- Joined: 04 Apr 2008, 20:53
Re: Nexus Mod Version 2
Testing the mod...Mysteryem wrote:Here is the second version of my Nexus mod.
(The below is also in the readme)
Put Nexus-Mod.wz in your mods\multiplay folder.
The comand line parameter is --mod_mp Nexus-Mod.wz
Have fun!
- DarkCheetah
- Trained
- Posts: 335
- Joined: 30 Apr 2008, 19:44
Re: Nexus Mod Version 2
tell us whats new? ^^
Re: Nexus Mod Version 2
I've put together a list of all the changes I can think of since the first version, I've probably missed some of them though.
Changes since Nexus-Mod Version 1:
1)New factories+modules
2)New Power generator + module
3)Texture page 12 vastly changed:
New delivery point numbers,
Research facility changed to suit NEXUS
Comand center changed to suit NEXUS
Small change to walls
4)(page 17)Turret mounts darkened
5)Texpage 10 darkened
6)Close button on the HUD changed
7)Viper, cobra and python retextured
8)Leopard, Panther, Tiger, Bug, Scorpian, Mantis, Wyvern and Dragon textures changed (texpage 14)
9)Pie file for towers changed
10)Command center sensor changed to SUPER rather than STANDARD
11)Command center sensor changed to a large wide spectrum sensor (It still has the same sensor range)
12)Satelite uplink base plate added
13)All texpages with baseplates use Urban baseplates
14)Repair facility retextured
15)V-TOL factory changed
16)Texpage 13 vastly changed
17)Some pie files retextured due to polygons being badly textured
18)Cyborg textures slightly changed
Changes since Nexus-Mod Version 1:
1)New factories+modules
2)New Power generator + module
3)Texture page 12 vastly changed:
New delivery point numbers,
Research facility changed to suit NEXUS
Comand center changed to suit NEXUS
Small change to walls
4)(page 17)Turret mounts darkened
5)Texpage 10 darkened
6)Close button on the HUD changed
7)Viper, cobra and python retextured
8)Leopard, Panther, Tiger, Bug, Scorpian, Mantis, Wyvern and Dragon textures changed (texpage 14)
9)Pie file for towers changed
10)Command center sensor changed to SUPER rather than STANDARD
11)Command center sensor changed to a large wide spectrum sensor (It still has the same sensor range)
12)Satelite uplink base plate added
13)All texpages with baseplates use Urban baseplates
14)Repair facility retextured
15)V-TOL factory changed
16)Texpage 13 vastly changed
17)Some pie files retextured due to polygons being badly textured
18)Cyborg textures slightly changed
"...If pure awesomeness were bricks, this would be the Great Wall of China...
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."
- DarkCheetah
- Trained
- Posts: 335
- Joined: 30 Apr 2008, 19:44
Re: Nexus Mod Version 2
cool , i will download this
Re: Nexus Mod Version 2
i decided to convert your nexus mod v2 to the old 1.10 (without ai).
iam sure that a few ppl like to play with it on gamespy arcade : ).
Edit: Canceled > on Ice
iam sure that a few ppl like to play with it on gamespy arcade : ).
Edit: Canceled > on Ice