I got bored…

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Mysteryem
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I got bored…

Post by Mysteryem »

This is what happens when I get bored:
Based on Pupmkin Studio's original concept design, http://warzone2100.strategyplanet.games ... View05.jpg
Structure Pie Info: 329 points, 229 polygons, 5 connectors
Turret Mount Pie Info: 44 points, 36 polygons, 0 connectors
Turret Muzzle Pie Info: 196 points, 182 polygons, 1 connector
                          ————————————Fortress————————————
Image
"...If pure awesomeness were bricks, this would be the Great Wall of China...
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."
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wari
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Re: I got bored…

Post by wari »

Holy sh*t that's awesome!
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Mysteryem
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Re: I got bored…

Post by Mysteryem »

wari wrote:Holy sh*t that's awesome!
Thanks :D
"...If pure awesomeness were bricks, this would be the Great Wall of China...
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."
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I-g
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Re: I got bored…

Post by I-g »

great job and good idea
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manaze
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Re: I got bored…

Post by manaze »

jesus moses hey put an AA on the very top to finish it off and make it a mod :) That very well may be the biggest one ive seen so far in my years of warzone.
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Re: I got bored…

Post by elio »

O_O awesome
i hope you will get bored very often! :stressed:
nice work

(but turret / mount polycount is too high)
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Mysteryem
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Re: I got bored…

Post by Mysteryem »

manaze wrote:That very well may be the biggest one ive seen so far in my years of warzone.
It's only 3x3 sqaures big, I just zoomed in.
elio wrote:(but turret / mount polycount is too high)
I thought I heard somewhere that the game would not be able to handle things that have a too high polycount O_o
"...If pure awesomeness were bricks, this would be the Great Wall of China...
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."
coolkid
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Re: I got bored…

Post by coolkid »

ya u hope the warzone engine becomes more powerful in the future so it can support more polies
the largest wz steam community http://steamcommunity.com/groups/wz2100 (all welcome to join help find matches find new relese and recruit new players)
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Phoenix666
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Re: I got bored…

Post by Phoenix666 »

I saw screenshot with Lab was armed 4 Heavy Machine Gun
fisk0
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Re: I got bored…

Post by fisk0 »

just fantastic.
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Skrim
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Re: I got bored…

Post by Skrim »

Does that thing actually shoot? Awesome piece of work, it makes the existing fortifications look like plastic chew-toys.
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Mysteryem
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Re: I got bored…

Post by Mysteryem »

Skrim wrote:Does that thing actually shoot? Awesome piece of work, it makes the existing fortifications look like plastic chew-toys.
Yeah, it does, though the muzzle flash and the weapon recoil after firing only works with the first weapon :(.
"...If pure awesomeness were bricks, this would be the Great Wall of China...
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."
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Black Project
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Re: I got bored…

Post by Black Project »

Mysteryem wrote:This is what happens when I get bored:
Based on Pupmkin Studio's original concept design, http://warzone2100.strategyplanet.games ... View05.jpg
Structure Pie Info: 329 points, 229 polygons, 5 connectors
Turret Mount Pie Info: 44 points, 36 polygons, 0 connectors
Turret Muzzle Pie Info: 196 points, 182 polygons, 1 connector
                          ————————————Fortress————————————
Image
This is a real Fortress, great job :)
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Mysteryem
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Re: I got bored…

Post by Mysteryem »

I've put together some images (Click the thumbnails)

I'm not sure where the scavs got one of these O_O
Image
Attacking aerial targets
Image
Poor Tank :(
Image
Muzzle flash and weapon recoil problem
Image
"...If pure awesomeness were bricks, this would be the Great Wall of China...
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."
elio
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Re: I got bored…

Post by elio »

Mysteryem wrote:I thought I heard somewhere that the game would not be able to handle things that have a too high polycount O_o
i meant if you put that weapon on a tank and produce it 100 times.. then the polycount is high..

would you mind to publish your work so we could view it ingame? :)
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