Built under MingW on WinXPSP2
Built under MingW on WinXPSP2
Finally i solved the puzzle to build this thing on winxp sp2 with mingw32...
If anyone wants i can write down here the step by step approach to do this.
As a side note, how to apply Watermelon multiturret patch ?
Edit :
I got some assertions failind due to the PhyS problem with "\" in the paths, how to solve this ?
If anyone wants i can write down here the step by step approach to do this.
As a side note, how to apply Watermelon multiturret patch ?
Edit :
I got some assertions failind due to the PhyS problem with "\" in the paths, how to solve this ?
Last edited by JorgeAldo on 24 Dec 2006, 18:49, edited 1 time in total.
- Watermelon
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- Posts: 551
- Joined: 08 Oct 2006, 09:37
Re: Built under MingW on WinXPSP2
you dont need to apply my patch manually,they are in the latest cvs revisions,just grab the latest source/data and you are done.(to enable multi-turrets in sp,you'll have to edit sp version of body.txt)JorgeAldo wrote: Finally i solved the puzzle to build this thing on winxp sp2 with mingw32...
If anyone wants i can write down here the step by step approach to do this.
As a side note, how to apply Watermelon multiturret patch ?
make sure you have the latest wrf files and compiled .l and .y.Edit :
I got some assertions failind due to the PhyS problem with "" in the paths, how to solve this ?
tasks postponed until the trunk is relatively stable again.
Re: Built under MingW on WinXPSP2
How to do this ?.(to enable multi-turrets in sp,you'll have to edit sp version of body.txt)
Re: Built under MingW on WinXPSP2
I compiled wz2100 today suscessfully too, with MinGW under WinXP Prof + SP2.
No Problems.
No Problems.
We all have the same heaven, but not the same horizon.
- Watermelon
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- Joined: 08 Oct 2006, 09:37
Re: Built under MingW on WinXPSP2
there is a txt file called body.txt in your data\stats folder,there are some entries/lines for 12 'sp bodies'(couldnt recall the exact name,drdmbt1,2,3 or sumthing),the 10th value of each line is the weaponSlot,changed it to 2 or 3(default value should be 1 in sp body.txt).JorgeAldo wrote: How to do this ?
tasks postponed until the trunk is relatively stable again.
Re: Built under MingW on WinXPSP2
To Kamaze and JorgeAldo: yes, I am searching for this kind of your statement. How to do that? Please share me the approach step by step
Re: Built under MingW on WinXPSP2
- I Installed MinGW (GCC, G++, WinAPI, MSYS, Binutils...), Felx, Bison.
- Then i loaded the SVN tree with TurtoiseSVN.
- Load the DEVPKG files.
- Edit the /trunk/makerules/config.mk (the template)
- Run via MSYS mingw32-make -f Makefile.raw in the /trunk/ dir.
But now it seems it doesn't work anymore. I tried with the newer DEVPGK and and and...
Some errors in PIE_* and Boolean errors.
- Then i loaded the SVN tree with TurtoiseSVN.
- Load the DEVPKG files.
- Edit the /trunk/makerules/config.mk (the template)
- Run via MSYS mingw32-make -f Makefile.raw in the /trunk/ dir.
But now it seems it doesn't work anymore. I tried with the newer DEVPGK and and and...
Some errors in PIE_* and Boolean errors.
We all have the same heaven, but not the same horizon.
Re: Built under MingW on WinXPSP2
That's it. You've got maybe the same errors with me.
- Watermelon
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Re: Built under MingW on WinXPSP2
I checked msys+mingw yesterday,it worked fine for me with this devpackage:(default devpackage + some self-compile .a libs)
http://rapidshare.com/files/10914021/de ... e.zip.html
http://rapidshare.com/files/10914021/de ... e.zip.html
tasks postponed until the trunk is relatively stable again.
Re: Built under MingW on WinXPSP2
Make sure you can run it without some "not found..." errors