Begining of an intro
Begining of an intro
Hey there guys i've began work on a short intro for WZ2100.
But i'm going to need some feedback before I go any further and also some help.
OK let me explain what is going on in this video... The render test run
1. Imagine that green block is the wireframe of the current wz2100 logo like nexus's head in the fmv's.
The camera moves towards the wireframe.
2. The wireframe stops spinning, then the camera retreats, stops, then looks up sharply and watches a giant metal press come down and slams onto some metal which appeared whilst you were looking up.
3. The press raises, the camera peer in again to reveal the completed wz2100 sign in all it's metal glory
Insert many cool sfx/textures/models here
Comments pls?
Also krzzzt is it possible for me to use your blender model in my video?? I would rather spend time animating than trying to recreate what you've already made. Prefer 3ds max mesh if you can export to that or lightwave thanks! Give you a non-gay hug if you do xD
But i'm going to need some feedback before I go any further and also some help.
OK let me explain what is going on in this video... The render test run
1. Imagine that green block is the wireframe of the current wz2100 logo like nexus's head in the fmv's.
The camera moves towards the wireframe.
2. The wireframe stops spinning, then the camera retreats, stops, then looks up sharply and watches a giant metal press come down and slams onto some metal which appeared whilst you were looking up.
3. The press raises, the camera peer in again to reveal the completed wz2100 sign in all it's metal glory
Insert many cool sfx/textures/models here
Comments pls?
Also krzzzt is it possible for me to use your blender model in my video?? I would rather spend time animating than trying to recreate what you've already made. Prefer 3ds max mesh if you can export to that or lightwave thanks! Give you a non-gay hug if you do xD
- lav_coyote25
- Professional
- Posts: 3434
- Joined: 08 Aug 2006, 23:18
Re: Begining of an intro
do it!! lets see even a wire frame version of your idea. what you have so far looks interesting.
Re: Begining of an intro
of course, well the new hq texture has an image from cgtextures.com but we're asking them for permission at the moment..
Re: Begining of an intro
I'll start doing a more accurate version tonight as you can see from the post time of last nights
Damn camera path took me the longest as the camera kept trying to roll on the last vertex of the path spline very annoying bug
It was just a very quick mock up took less that 20 minutes to setupBegining of an intro
by EVIL386 on Thu Nov 27, 2008 1:25 am
Damn camera path took me the longest as the camera kept trying to roll on the last vertex of the path spline very annoying bug
Re: Begining of an intro
Oh and Terminator your 3DS logo model looks very nice.. Mind I have a play with it?
O/c full credit will be given where due! (I hate people who steal things )
O/c full credit will be given where due! (I hate people who steal things )
- whippersnapper
- Regular
- Posts: 1183
- Joined: 21 Feb 2007, 15:46
Re: Begining of an intro
.
looks promising. maybe one of the resident musicians will be inspired to write a soundtrack. unless
you're a musician or have a mix already in mind. i'm already hearing some accompanying music
in my head.
.
looks promising. maybe one of the resident musicians will be inspired to write a soundtrack. unless
you're a musician or have a mix already in mind. i'm already hearing some accompanying music
in my head.
.
.
"I need no warrant for being, and no word of sanction upon my being. I am the warrant and the sanction." Anthem
"Art is the selective recreation of reality according to the artist's metaphysical value judgments." A. Rand
.
"I need no warrant for being, and no word of sanction upon my being. I am the warrant and the sanction." Anthem
"Art is the selective recreation of reality according to the artist's metaphysical value judgments." A. Rand
.
Re: Begining of an intro
I have no music atm, but feel free to suggest/create
But only do something rough so that when the anim is finished, you can sync up the events to the music
But only do something rough so that when the anim is finished, you can sync up the events to the music
Re: Begining of an intro
hokai so i've done another test render
this time with a wireframe and textured logo
Pointers anyone? I need some more suggestions as i'm not really that good on my own but I will try my best to accomodate peoples requests
EDIT: Credits to Terminator for use of his model
this time with a wireframe and textured logo
Pointers anyone? I need some more suggestions as i'm not really that good on my own but I will try my best to accomodate peoples requests
EDIT: Credits to Terminator for use of his model
- whippersnapper
- Regular
- Posts: 1183
- Joined: 21 Feb 2007, 15:46
Re: Begining of an intro
.
die-cast mold, molten metal pour, acid-wash finish.... particle FX forthcoming, perhaps ?
.
die-cast mold, molten metal pour, acid-wash finish.... particle FX forthcoming, perhaps ?
.
.
"I need no warrant for being, and no word of sanction upon my being. I am the warrant and the sanction." Anthem
"Art is the selective recreation of reality according to the artist's metaphysical value judgments." A. Rand
.
"I need no warrant for being, and no word of sanction upon my being. I am the warrant and the sanction." Anthem
"Art is the selective recreation of reality according to the artist's metaphysical value judgments." A. Rand
.